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originally posted in:Pokémon Central
Edited by The Squatchmen: 11/5/2013 3:30:58 AM
14

Moveset Info/Battling Hub

[spoiler]Originally by The Squatchmen I'm just reposting it here.[/spoiler] [b][u]Moveset Info / Battling Hub[/u][/b] Ok, let me make this clear for everyone, I'm going to update this like everyday till god knows when so I get extremely close to the glorious %100 coverage and everyone know every single detail that exists. I'll start off heavy and break this up, here is a perfect example of a pro moveset for competitive battling --------------------------------------------------------------------- [b]Example[/b] Charizard (M) @ Leftovers Trait: Blaze EVs: 252 Atk / 4 Def / 252 Spd Jolly Nature (+Spd, -SAtk) - Belly Drum - Earthquake - Fire Punch - Substitute ---------------------------------------------------------------------- [b]Pokemon Types[/b] Charizard is the pokemon used which is a Fire/Flying that has a base stat total that I'll get into, There are 18 different types in Pokemon X and Y, Some pokemon share the same type but can be used differently, here is the list of the types that can be found in X and Y: - NORMAL - FIRE - WATER - ELECTRIC - GRASS - ICE - FIGHTING - POISON - GROUND - FLYING - PSYCHIC - BUG ROCK - GHOST - DRAGON - DARK - STEEL - FAIRY Here is a link to the Attack and Defense graph to see what types would be super effective, normal, or not very effective to each type you gauge upon. Advanced players will also know about the supposed "Ultra Effective" dual types for pokemon where if a pokemon has a dual type has a minor chance of being Ultra effective to a certian type 4 times it's normal damage or could be reversed and it's 4 times as weak compared to normal damage. http://thecomicbookreader.files.wordpress.com/2013/10/tumblr_msynp26edn1r8sc3ro1_1280.jpg?w=899 -------------------------------------------------- [b]Gender[/b] Next it says (M) next to the Charizard which would register as a Male, and there's also a Female version of this particular pokemon, Charizard has this as a percentage for it's gender: Male ♂: 87.5% Female ♀: 12.5% Gender doesn't usually matter, unless you want a certain aesthetics quality, mainly gender is used for breeding - the breeding category should be covered in Big Boss's thread for Breeding/Trading -------------------------------------------------------------- [b]Items[/b] Next we have a Leftovers attached to the Charizard, this item for instance restores 1/16 of the Pokémon's maximum HP (rounded down) each turn when held. Here is a list of all Held Items, if you have a question about items or you need to compare and contrast, ask me please http://bulbapedia.bulbagarden.net/wiki/In-battle_effect_item ----------------------------------------------------------------- [b]Trait aka Abilities[/b] This Charizard and many like it carry the ability Blaze, this ability acts like this in battle, when a Pokémon with Blaze uses a Fire-type move, the power will increase by 1.5× if the user has less than or equal to ⅓ of its maximum HP remaining. http://bulbapedia.bulbagarden.net/wiki/Ability It's extremely important you have the correct item or moves that'll work in harmony with the ability the pokemon has. ----------------------------------------------------------------- [b]EVs aka Effort Values[/b] EVs for the Charizard listed are 252 Atk / 4 Def / 252 Spd - which means it's attack is now +63 points compared to a charizard that didn't EV train at all, the same can be said for the Defense and the Speed. The most important things to note is that a single pokemon can only have a max of 510 EVs and a single stat can only have a max of 252 Evs, that means if you wanted to you can max out two individual stats of a pokemon. Now you might be asking what happened to the 3 EV's when you split the 510 into 252, the answer is simply it cannot divide evenly into that single stat that can obtain 252, so most people put the rest of the EV's into another stat, like said example. Pokemon are divided into groups whether they give 1EV, 2EV, or 3EV of a certain stat - surprisingly Mega Pokemon are named and classified to give the save EVs as it's previously evolution. Here is a link to the rest of the nitty gritty details: http://www.serebii.net/games/evs.shtml -------------------------------------------------------------------- [b]Natures[/b] This Charizard has a Jolly Nature (+Spd, -SAtk) which increases speed while reducing special attack Put simply, it's how your pokemon grow, there are only two types of natures - A positive stat and negative stat change - A neutral stat change across all stats When a pokemon as a particular natures that negatively impacts a stat but also positively improves a stat - the stat is either increased 10% or decreased by 10%. The other types of natures obviously don't change the stats at all. --------------------------------------------------------------------- [b]Moves[/b] The last piece of the puzzle, the actual moveset, ok so this particular pokemon, has these as it's moveset: - Belly Drum - Earthquake - Fire Punch - Substitute From here I can tell there 2 status moves (Belly Drum, Substitute) and then two physical attacks (Earthquake, Fire Punch) The only other type of move that it doesn't have is called a special attack where those moves are focused from the pokemon's special attack stat. A status move is a move that, in the Pokémon games, does no direct damage, but instead causes a weather condition, status ailment, or changes the stats of a Pokémon during battle. This includes also other attacks which cannot be categorized under physical moves and special moves because of their unique or nearly-unique effects, such as Destiny Bond, Splash, Charge, and Recover A physical move is one in which the user uses its physical strength or solid projectiles in order to damage its foes. Damage dealt by a physical move depends on both the Attack stat of the attacking Pokémon and the Defense stat of the defending Pokémon. It is notable that while most physical moves contact their target(s), physical and contacting moves are not the same: an example is Earthquake, which, despite being physical, does not require that the user make contact with the target. (said example for Charizard) A special move is one in which the user does not necessarily have to make contact with its opponent in order to deal damage. In Generation I, special moves cause damage as a function of the Special stats of the two battling Pokémon. In later generations, special moves deal damage as a function of the Special Attack stat of the attacking Pokémon and the Special Defense stat of the defending Pokémon. It is notable that while most special moves do not contact their target(s), special and non-contacting moves are not the same: an example is Grass Knot, which, despite being special, requires that the user make contact with the target. ---------------------------------------------------------------------------------------- Well there it is, everything you need to know for the most part, if I missed anything please let me know!

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  • Edited by Hawk: 5/13/2014 3:28:20 PM
    -snip-

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  • Mono-Steel (favourite type) lefty (Skarmory) (F) @ Leftovers Ability: Sturdy EVs: 252 Def / 212 Atk / 44 Spd Adamant Nature - Roost - Iron Defense - Drill Peck - Iron Head Iron Throne (Empoleon) (M) Ability: Torrent EVs: 252 SAtk / 252 HP / 4 SDef Modest Nature - Surf - Flash Cannon - Sleep Talk - Rest stonemason (Heatran) (M) @ Leftovers Ability: Flame Body EVs: 252 SAtk / 252 Spd / 4 HP Jolly Nature - Flamethrower - Flash Cannon - Earth Power - Magma Storm franky franchise (Scizor) @ Scizorite Ability: Technician EVs: 252 Atk / 88 Spd / 168 Def Adamant Nature - Aerial Ace - Bug Bite - X-Scissor - Iron Defense Atlas (Metagross) Ability: Clear Body Shiny: Yes EVs: 252 Atk / 252 HP / 4 SDef Adamant Nature - Hammer Arm - Earthquake - Zen Headbutt - Sandstorm Lucius Fox (Lucario) (M) Ability: Justified Shiny: Yes EVs: 252 Spd / 252 Atk / 4 SDef Jolly Nature - Cross Chop - Crunch - Dual Chop - Swords Dance

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    • Edited by Tyger: 5/13/2014 12:29:05 AM
      Flygon (F) @Choice Scarf Trait: Levitate EVs: 252 Speed/ 252 Attack/ 4 whatever Lonely Nature (+Attack, -Defense ) (not sure if this is the best nature but whatever) Moveset: - U-turn - Dragon claw - Crunch/Stone Edge - Earthquake Basically can act fast revenge killer but that's not it's main purpose. Draw a fairy attack and switch into a steel type, or draw a dragon attack and switch into a fairy. Works great as it can safely switch into electric and ground attacks with no damage. U-turn if something you have will resist the hit, or use a very powerful EQ or Dragon claw on anything that will die.

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    • Can anyone verify Swellow Guts Toxic Orb Facde As being decent? I need a new flying type

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      • One of my favorite Pokemon to use in competitive. Zangoose Item: Toxic Orb Ability: Toxic Boost Nature: Jolly EV's: 252 Atk/ 4 Spd/ 252 Spe Moves: Swords Dance, Facade, Close Combat, Quick Attack/Night Slash With one swords dance on this beast Zangoose can hit a 658 Facade even if it's a Jolly.

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      • If I actually knew exactly how many EVs I assigned I'd be glad to post mine

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        • Charizard is NOT reliable for competitive battling unless used as a lead, a stat passer (can it even use Baton Pass?), or is supported by a Rapid Spinner due to its heavily exploited weakness to stealth rock.

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        • Edited by Luis: 5/12/2014 3:48:25 PM
          Hydreigon(female) Don't know the evs right now. Timid(+speed,-atk) Flash cannon Dark pulse Draco Meteor Roost Item:weakness policy

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        • Gliscor (M) @Toxic Orb Trait: Poison Heal EVs: 244 HP/ 40 Def/ 224 Spe Impish Nature (-SpA, +Def) Moveset: - Toxic - Protect - Substitute - Earthquake Ladies and Gentlemen, the most rage inducing Pokemon in wifi.

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          • Getting a Hydreigon for my team instead of a Flygon What's so amazing about Excadrill?

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            • Edited by Kilo: 11/4/2013 3:26:25 PM
              Aegislash (M) @ Iron Ball Trait: Stance Change EVs: 252 Atk / 124 Def / 124 Sp. Def / 10 HP Brave Nature (+Atk, -Spd) - King's Shield - Sacred Sword - Swords Dance - Gyro Ball High Attack + Low speed + Swords Dance + Gyro Ball + STAB = Win

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              • Edited by The Squatchmen: 11/4/2013 1:57:03 AM
                [i][u]This is a work in progress, subject to change[/u][/i] [b]Mega Blastoise (M) Mega stone[/b] ------------------------------------------- Trait: Mega launcher EVs: 252HP/126Atk/126SAtk Nature: Quiet, Neutral - Surf - Dark Pulse - Earthquake - Toxic //////////////////////////////////////////////////////////////////////////////////// [b]Florges (F) Wise glasses[/b] ------------------------------ Trait: Flower veil EVs: 252SAtk/252Spd Nature: Modest, Timid - Moonblast - Psychic - Magical leaf - Calm Mind ///////////////////////////////////////////////////////////////////////////////// [b]Dragonite (M) Rocky helmet[/b] ------------------------------------------ Trait: Inner focus EVs: 252Atk/126Def/126Sdef Nature: Adamant, Brave - Outrage - Fly - Earthquake - Dragon dance ////////////////////////////////////////////////////////////////////////// [b]Tyrantrum (M) Life orb[/b] ----------------------------------- Trait: Strong Jaw EVs: 252Atk/126HP/126Def Nature: Adamant, Relaxed - Stone edge - Crunch - Dragon tail - Hone claws ///////////////////////////////////////////////////////////////////////////// [b]Volcarona (F) Leftovers[/b] ---------------------------------- Trait: Flame body EVs: 252SAtk/252Spd Nature: Modest, Timid - Flamethrower - Bug buzz - Hurricane - Quiver dance /////////////////////////////////////////////////////////////////////////////// [b]Dedenne (F) Bright powder[/b] ----------------------------------------- Trait: Cheek pouch EVs: 126Spd/126HP/126Atk/126SAtk Nature: Neutral - Parabolic charge - Play rough - Grass knot - Double team

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              • Even though I don't have this game, I appreciate what your doing big boss, it's a very nice thing, cheers to you!

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                • this is great

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