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originally posted in:Mythic Members
Edited by TEAKLES: 5/10/2015 1:46:46 AM
41

Will there be any more 'Great' games?

I've tried to write this post twice now and I just end up rambling. Maybe third time's the charm. In the spoiler I sum up my recent time playing two similar RPGs, Dragon Age Inquisition and KoTOR. If you want to just get to the point feel free to skip it. [spoiler]I put about 15 hours into Dragon Age Inquisition a while ago, and at that point I just gave up. I had just gotten to the castle (Skyhold?) and so far thought this of the game: The environments are huge and the world is very rich, and exploring is awesome. But level progression is slow, quests are unrewarding, gameplay was extremely average, and the plot had barely progressed. In about the same amount of time put into KoTOR, I had all my characters set up in a team I liked, and it felt like I was able to build each of them just the way I wanted, and they were still progressing at a fairly steady rate, and the story had progressed to the point where I could see the endgame and feel myself getting closer. The gameplay was also much better (pick which attack/power suits your character and the situation best vs. spam powers and wait for them to recharge), quests were , although fewer in number, more original and rewarding, and the world was big enough and extremely interesting (although to be fair, I'm biased because I love star wars). [/spoiler] Basically Dragon Age gave me a million things to do and no reason to do it. KoTOR gave me enough stuff to fill nearly 30 hours, and every second felt worth it. And that's the problem with games today. I could go into detail on how various games compare but I dont want this post to turn into a novel, so I'll just state the obvious; Today's games focus on quantity over quality. And there's a reason for that. There have already been incredible RPGs like KoTOR or Morrowind which let you explore and influence new amazing worlds. New hardware can't make the game 'better' than those classics. But it can make the world bigger. So new games are big. That's cool. But when was the last time you played a game that was actually great, and not just an expanded version of a previous great game? Because, to me, bigger doesn't mean better. Inquisition isn't better than KoTOR just because it had more meaningless fetch quests. Destiny isn't better than Halo CE because it let's me repeat the same events in multiple locations endlessly. I'd much rather spend 20-30 hours exploring all of a game and really enjoying it than having 100+ hours of recycled missions and travel time between points A and B. I'd prefer to have an intriguing story told over 10 missions than play 5 missions of nothing before the plot actually kicks in. Two examples to me are Dark Souls and Borderlands. They were both pretty far from original (Action RPG and FPSRPG had been done before) but they had their own features that made them great. But, already those games are a number of years old. Already we have Dark souls 2 which is really Demon Souls XXL. Borderlands 2 is just "infinite guns but this time theres a story." E3 is just going to be Halo 5 and Battlefront 3 and really high numbers of Zelda and Metal Gear and Final Fantasy and CoD. They'll all be great games. We know that because they were great games all those years ago. Now they're shinier and bigger. Is the new Zelda going to show us something actually new, Like Majora's Mask, or just use the Ocarina of Time template plus a gimmick or two? Will the new Star Fox change the series into something new like Assault did, or will it just continue to be more of the same? Will Halo 5 do anything, or just play it safe? Will games get any better, or will they just keep getting larger? Honestly, for now, the game im paying attention to is Splatoon. I really don't even think it looks that good. But it looks different. So there's a hope.

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