These past few weeks have really been [i]bad[/i] news for gaming. Okay, so... Activision has destroyed Call of Duty, Guitar Hero, and World of Warcraft. EA was responsible for ruining possibly the greatest game trilogy of this generation...
But the straw that broke the camel's back for me, [url=http://www.gamespot.com/news/lucasarts-wanted-star-wars-battlefront-iii-to-fail-says-dev-6375176]is the fact that LucasArts sabotaged the development of Battlefront III,[/url] and also still haven't come out with a sequel to RC2, Jedi Knight, or Rogue Squadron for this generation. I understand that this is cOLD, but it still pisses me the hell off. WHY would they do this?
Oh, and let's not forget about Day One DLC and the multiplayer activation codes.
Publishers are seriously starting to scare me. Greed is destroying the industry, and it's only getting worse. Look at the Crysis series. Crysis 2, while still a good game, was completely inferior to Crysis 1. And after establishing that The Ceph are all over the world, they're sending us RIGHT BACK TO NEW YORK CITY FOR CRYSIS 3. It looks like EA's bull-blam!-ery is affecting Crytek as well.
Is it true that Indie and F2P games are the future? Are we going to have another video game crash?
[Edited on 05.04.2012 10:45 PM PDT]
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I'm in the midst of trying out different gaming developing software... it will change everything you know about gaming (no it won't). But assuming I'm actually competent enough to get a hold of the software, I think this would be the first place I would go to 'show-case' the game. I'm thinking of something like 'Halo: Reach' done in the style of a 2-D plat-former (armor abilities and all)... and here's how I see it: If you don't like what's being made, make what you would like yourself and stop complaining. ): And yes... playing games will slowly start becoming more of an 'investment', which only makes sense because of the size and scope of the software and the time it takes developers to build it. :S