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#Halo

5/3/2012 4:07:54 AM
111

Who else is depressed about Halo 4?

I certainly am, happily awaiting more information about Call of Halo 4. Confused? Well I'll tell you something. -Before you read, I'm not singling out CoD, I'm simply using it as an example in my belief of 343's pandering. -More armor abilities -I pretty sure there was going to be a gun shop, correct me if not -Sprint for all players, because CoD obviously doesn't have that, if Halo implemented default sprint for all players after a handful of titles without it, it's obvious that 343 has no major issues -Forerunner vision: Call it X-ray vision with lag, so now the armor ability just doesn't make sense. We could sure use X-ray vision today, it's just that it's illegal, it causes cancer, so in the future they have lag? -_- -For the first time in Halo, weapons will have alternating/dynamic spawn locations, which means players will have to remember the spawns of every single weapon on the map and check out each spawn before getting a sniper rifle. -Oh can't forget, SPARTAN OPS That's a great name a three-year old told to try and copy CoD's spec ops absolutely woudn't make. I expected at LEAST a good name, but what? You call it spartan ops? WTF? But, no, I thought the idea was nice. It's just the name. Spartan Ops. Ugh. But once again, it was a nice idea, weekly co-op episodic campaign, not too bad. -*sigh* And right! Armor abilities can now be purchased through the store, we've been doing this all along... every single halo... nothing new, and I don't see anything related to CoD here. -And, John's personality is confirmed to change throughout the campaign. Most of this news is bad news to me, but fortunately not all. Did I miss anything else? [Edited on 05.02.2012 8:11 PM PDT]

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  • [quote][b]Posted by:[/b] PhilWithFear Oh dear, things are not looking up. The one thing that Halo always has done right in the multiplayer side of things for Halo 2 and 3 is start everyone off on an even keel. No matter how new you were to the game, you could be sure that the opposing team were in exactly the same situation as you, weapon and armour-wise from the get-go. But Reach introduced armour abilities, which I could live with, since you all had the exact same choices available. If things are going the way they sound like they are with Halo 4 though, and gun shops, armour shops and perk shops etc. are used to buy better perks and weapons, then Halo will have completely lost one of the things that I always admired about the series. Although I'm not sure to what extent these changes are going to be implemented, things don't sound good right now. I only hope that 343 proves me wrong! P.S. Yeah, Spartan Ops... How original... =([/quote] You will have default loadouts tailored towards the map and/or gametype. Even if you don't have BR or DMR unlocked, you're not going to have to worry about going into Gulch with a plasma pistol and AR. The game will give you those guns. A smart player will see the benefits of not using their classes all the time. Vision, and the other perks are restricted. Vision lights you up like a flare, as well as disorients your optical vision. Perks are small things like more ammo and an extra grenade. And even then this only applies to certain game modes. Agree with you on Ops. Name is retarded but the concept is original at least. [Edited on 05.03.2012 4:42 AM PDT]

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