T4R
Blood Gulch or the Pit/Construct for me.
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[quote][b]Posted by:[/b] A 3 Legged Goat The Pit's major flaw is the fact that it's divided in half by a huge wall. In Slayer there's really no where to control other than the enemy team's half of the map. There's no true middle ground or area of interest. It's just their base or yours, much like Tempest. Just not fun in Slayer unless the teams are just running around chasing kills. I prefer to play on Slayer maps where we're constantly pushing for a set up, like Valhalla. It gives thought to the kills you get as opposed to just chasing what moves. Good maps have middle ground worth fighting for. Without this they tend to falter in Slayer. Pit is good for objective though, as are a lot of maps that share this problem. [/quote]Insightful, thank you.