I usually avoid FPS competitive multiplayer, so the Crucible bounty stages for most of the Exotic Weapon Bounties were incredibly exasperating. Thorn and Invective's Crucible phases in particular were among the most soul crushing experiences I ever had in a video game. All it takes is a random losing streak, some bad luck, and factors beyond a player's control (spawn killing, chosen maps you don't like, skilled players versus noobs, opponents spamming Super abilities) to erase all hard work one puts into those bounty stages. Thankfully, sheer determination and perseverance helped me overcome those trials and complete all five of those Exotic Weapon Bounties despite my lack of PvP experience.
Now, I'm not saying that Bungie should purge the PvP bounty stages from Exotic Weapon Bounties completely, but I feel they could give players the option to undergo either a PvE route or a PvP route for each Exotic Weapon Bounty. After all, players can choose to build up rep for Legendary gear with either PvE factions (Vanguard) and/or PvP factions (Dead Orbit, Future War Cult, New Monarchy). Also, to maintain a sense of balance, each PvE and PvP Exotic Weapon Bounty route should have the same level of difficulty regardless of which route a player chooses. For example, 500 Void damage kills during Weekly Heroic Strike in the PvE route would be similar to 500 Void damage kills during the Crucible in the PvP route.
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