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1/18/2015 2:23:53 PM
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I think the main thing for me despite alllllllllllll the other problems is the lack of a true class! I mean, let's be honest if we had 'true' classes how AMAZING would it be... a Warlock to heal an AoE attack with specific attacks like fire od Arc, Titan to take the front line with added armour bonuses and health bonuses (skill that reduces incoming damage by x %), Hunters picking off enemies with blinding speed an special bullets and better jumping capabilities. Titans can only use RPG's Warlocks only hand cannons Hunters only snipers (can change bullets eg explosive, poison, arc etc) I mean that would require actual brain work and add some real depth to the game..... imagine the skill tree to these 'real' classes and individualism it could create. Oh an health has to regen reallllllll slow so you need to be healed or heal yourself not just camp an get your health back... that negates the use of a good Warlock then an any skill or teamwork on our side. Just a thought!
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  • I really like the first part, with each class having a unique role or at least a unique play style. Not so sure I like the idea of limiting weapons so much, though. I think you could still have those distinct classes without saying that a warlock can only use hand cannons, for instance.

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  • Can I say, I love the Titan. But I wholeheartedly agree with you. To me a "Titan" class screams tank. I can promise you though, I'm more like a Honda Insight or a Prius. With buffs on, I should be able to get in the thick of it and be the one doing heavy damage and provide some assist CC. %100 not the case. Now I don't know if that's imbalance in the game and the scales are just tipped ridiculously towards the enemy. For me to have a shield bubble that enemies can walk into and STILL 2-3 shot/melee me??? ZzZzZ

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  • My point exactly... a true 'Tank' would add so much strategic play to the game it's unreal but sadly it's as if Bungievision jus copied and pasted then tweaked lil bits here an there on the 'classes' So sad!

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  • It's just frustrating man. Hunter plays the CC, distance card with ammo/ weapon buffs. Warlock plays heal AoE assist. Titan plays priority damage and assist CC. Straight up. I'm right with you. Sadly every character feels pretty similar and I've seen buffed up Warlocks take more damage than I can so??? ZzZzZ *plays SSX for $5 with 6x the content*

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