+1 to this. I've been playing console shooters since the 20+years old Wolfenstein 3D. I agree that this autoaim 9000 is a great feature for people who just bought their ps4 and have never even seen an fps game before. However for people with experience it should not be compulsory to follow the same limitations. Truth is: The headshot hitbox in Destiny is about the size of the Sun and it is therefore absolutely NOT required to have an auto aim that sticks your crosshairs on your enemy's model as long as you are more or less looking in his direction.
Thanks to this system even the worst of players can yearn fantastic results with a good gun (suros regime, hawkmoon) and if you want to stick to this principle to allow 5year olds to play the game then that's fine.
However, you should not treat your entire audience equally and limit it by the same degree of patronization.
Make it an option, it decreases the fun factor in the game for good players.
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+1 I'm so tired of being two shotted by hawkmoon or thorn PISTOLS from across the map, because these PISTOLS with in-game range of scout rifles were aimed in my general direction, and auto-assisted towards the headshot hitbox that is a twelve foot radius around my head, hah. Equally tired of having to constantly fight auto-assist to line up the shots I want, not the one auto-assist wants.
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I don't know about that. I've been playing fps on pc since Wolfenstein and I don't think I've ever played a game on pc where I average a 60% headshot kill rate... Sure, it makes aiming easier in Destiny, but it also makes the game play a lot faster in my opinion