Over the past week that I have been playing destiny, I have enjoyed every minute of it. However, I am deeply saddened by the loot system when it comes to multiplayer. MANY times I get rewarded with nothing for being the MVP of a match and the person on my team who did terrible will get loot and I won't. In order for destiny to create a system for skill, create challenges like 'win crucible matches 10 times in a row' to get a random choice of rare or higher gear. Or, introduce challenges such as: 'achieve a KDR of 10.00 or above in your next crucible match to earn a bonus 100 crucible reputation.
-
You represent another observational data point in the theory I have been piecing together by researching these forums and with my own experiences with solo and group play since release. [url=http://www.bungie.net/en/Forum/Post/89022439/0/0]The loot destiny, KD buff and nerf system theory[/url]