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originally posted in: THIRD SUBCLASS IDEAS!
Edited by Ethsentray: 12/25/2014 1:30:25 AM
8
[b]Hunter Void Focus:[/b] [i]SpearThrower[/i] Never miss, no matter what gets in your way. [b]Super:[/b] [i]Star Lance[/i] Thrust a projectile that over-penetrates every target in its way. [b]Super Upgrades:[/b] [u]Shock-wave[/u] - Enemies killed by [i]Star Lance[/i] explode. [u]Shooting Star[/u] - Drastically increases the velocity of [i]Star Lance[/i]. [u]Firework[/u] - [i]Star Lance[/i] creates an explosion around you when launched. [b]Jump:[/b] [i]Double Jump[/i] [u]Better Control:[/u] - Upgrade for directional control mid-air. [u]Higher Jump:[/u] - Upgrade for greater height. [u]Dash[/u] - Once mid air, you bolt towards the center of your view. [b]Melee:[/b] [i]Piercing Blade[/i] Stab your knife into an opponent, leaving a lingering effect. [b]Melee Upgrades:[/b] [u]Hand Honed[/u] - [i]Piercing Blade[/i]'s effect lasts longer. [u]Overwhelm[/u] - [i]Piercing Blade[/i] reduces target's movement speed during its effect. [u]Diving Strike[/u] - [i]Piercing Blade[/i] deals more damage when attacking a target from above. [b]Sixth Column Upgrades:[/b] [u]Adrenaline[/u] - You initiate health regeneration when you activate [i]Star Lance[/i]. [u]Odd Atmosphere[/u] - Explosive effects leave a damaging field for a brief moment. [u]Eclipse[/u] - Nearby enemies looking towards you when you activate [i]Star Lance[/i] are blinded. [b]Grenades:[/b] [u]EMP Grenade[/u] - Throw a grenade that, once detonated, jams weapons opponents are currently wielding. This effect is timed and can be countered by reloading the jammed weapon. [u]Fuse Grenade[/u] - Throw a large radius explosive grenade that detonates a certain length of time after being thrown. [u]Skid Grenade[/u] - Throw a device that quickly ricochets off solid surfaces and damages opponents. (Ricochets up to three times; two impacts are required to kill a guardian in PvP.) [b]Eighth Column Upgrades:[/b] [u]Dry Fields[/u] - [i]Star Lance[/i] and the [i]Firework[/i] upgrade leave a damaging trail on surrounding surfaces. [u]Charm[/u] - Killing three opponents with [i]Star Lance[/i] regenerates your grenade and [i]Piercing Blade[/i]. [u]Contingency Plan[/u] - Increased movement speed for a short time if an ability damages a target but does not kill them.
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