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Edited by Twick: 12/22/2014 7:49:28 PM
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Twick

Hunters need a buff for PVE. Are we truly a high DPS class? We need some answers.

[b]BEFORE YOU SAY A HUNTER SOLOD THE RAID: SO DID A TITAN! http://www.twitch.tv/mrpervysage/b/601364193 AND SO DID A WARLOCK (so stop b*tching warlocks) https://www.youtube.com/watch?v=ut7xNTMF4iU&list=UUXEECTDpfL2bBJrYjv9_qvQ&index=1 .[/b] Really [b]THE POST IS IN REGARD TO HIGH END PVE RAIDS, NOT STRIKES, NOT SOLOING, NOT PVP[/b] [b]ESPECIALLY HARD RAID SITUATIONS WHERE YOU CANT REVIVE PEOPLE[/b] [b]my main point is that in a hard mode raid most player compositions are looking for survivability and team buffing, especially due to the nature of the difficulty. And hunters are kinda the weakest at that at times and sometimes the best (with a proper invisibility). I just want some team synergy for hunters for us to make more of team impact in Hard Mode raids.[/b] Points that have been discussed: THESE ARE ALL PERTAINING TO PVE -Golden Gun needs some adjustments in PVE, maybe a higher damage boost or the addition of being able to land precision shots with it -Blade Dancer is lacking in the orb production department and is also very hard to use in certain situation such as the nightfall or any mission with lightswitch on - Hunters are the only class that doesnt, by default, have additional elemental damage attached to our melee abilities. Blink strike doesnt do additional arc damage and we have to waste a spec point to add solar damage to our throwing knife -Make it to where Hunter's Trance and Chain of Woe apply the strike team in a PVE situation only (not PVP). this would be great support for a team [b]EDIT1[/b]: OkamiHydra made some good points in this post too http://www.bungie.net/en/Forum/Post/86131964/0/0/1 [b]EDIT2:[/b] Evillness had a great suggestion about golden gun apply a death mark of sorts on targets that would gravely improve hunters in a PVE situation and not un balance PVP READ THIS http://www.bungie.net/en/Forum/Post/86182478/0/0/1 [b]EDIT3:[/b] Ragthos also makes some amazing points about how Hunters have an identity issue. Are we really a full DPS class? Becasue it sure doesn't feel like it, he goes over many good points here IN DETAIL. Bungie please take a look at these. and thank you Ragthos for your contribution to the discussion http://www.bungie.net/en/Forum/Post/86293701/0/0/1 PLEASE LET ME KNOW ANY OTHER GOOD SUGGESTIONS! IF YOU AGREE BE SURE TO... Up vote?.... CLICK THE UPWARDS ARROW!
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#Destiny #Classes

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  • Good thread, I've went on this tirade in a few threads, never made one about it myself. Hunters have jack for survivability because we should be the rogue DPS type against single targets, except we dont' do much more damage if any, than any other class. Anyways what I'd like to see added to our class 1.Blink strike should do arc damage, otherwise, it just totaly sucks 2.A Chain of woe style abilty, that grants 2% extra crit damage when we hit multiple headshots in a row.. Buff goes +2%, +4% +6%, base damage and repeats like that. Wouldn't average out to much more damage, but'd still give us extra dps when hitting headshots like or class "should" be. 3. Precision golden gun damage. If it isn't a class feature, we should have an exotic helmet that does it and we shoudl get a small buff to damge instead. A helmet allowing precision woudl be way more useful than our new one that allows us to zoom, whoop de do.

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