What do you want to be included in the House of Wolves? What improvements or realistic features must Bungie implement?
Edit 1: Thanks for the responses everyone! There are a few common themes throughout the wants and needs of House of Wolves:
1. Story, story, and story- this is an obvious one. There needs to be an effort to tell and write a better storyline. The Dark Below had a few new approaches that sort of worked, but only a very little. It just needs to be fleshed out more and there needs to be worthy cutscenes that explain what the heck is going on.
2. A better Raid- it seems that people have enjoyed Crota's End, but feel that it is too short or doesn't have enough substance compared to Vault of Glass.
3. A horde/firefight mode- this is something I've been a supporter of for quite sometime. They have the assets for this, considering have of the missions are nearly this anyway. Just add a score mechanic, waves of different enemy types, etc.
I think we all want Bungie to be Bungie. Obviously this isn't the same exact Bungie that created the Halo games, but there's still enough veterans here, especially at leadership positions, that they can improve this decent/good game into a great game.
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Edited by Drunkin: 12/20/2014 5:31:59 AM1. -blam!- story. Go read a book. I don't need a story to kill aliens. 2. Yes we need a better raid. CE is so bad i don't care to ever run it again. 3. More questlines like the Eris quests. More Crucible maps. (I seem to remember playing one of the "new" ones before. Maybe in beta?) More strikes alot more. More bounties. Weapons that dont suck. Jellyhorn nerfed to oblivion. (Blame the elitest scum requiring them for crota, They are not necessary) Forgot more Crucible game modes. ( not 3v3 trash)