What do you want to be included in the House of Wolves? What improvements or realistic features must Bungie implement?
Edit 1: Thanks for the responses everyone! There are a few common themes throughout the wants and needs of House of Wolves:
1. Story, story, and story- this is an obvious one. There needs to be an effort to tell and write a better storyline. The Dark Below had a few new approaches that sort of worked, but only a very little. It just needs to be fleshed out more and there needs to be worthy cutscenes that explain what the heck is going on.
2. A better Raid- it seems that people have enjoyed Crota's End, but feel that it is too short or doesn't have enough substance compared to Vault of Glass.
3. A horde/firefight mode- this is something I've been a supporter of for quite sometime. They have the assets for this, considering have of the missions are nearly this anyway. Just add a score mechanic, waves of different enemy types, etc.
I think we all want Bungie to be Bungie. Obviously this isn't the same exact Bungie that created the Halo games, but there's still enough veterans here, especially at leadership positions, that they can improve this decent/good game into a great game.
English
#Destiny
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The rest of the game
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Not having to load the tower between everything
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Open those locked Doors in the tower
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A Huge Raid with 7 chests bigger than VoG and sparrow races and wear my helmet in the tower.
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A refund.
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All the stuff you have said plus personally I want it to be harder to hit top level. Screw all the whiners, work for your gear.
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More story. Strikes that aren't just the same old one played backwards. Actual new content, not just some rehashed map...
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Aside from the obvious (new raid, New strikes, New story etc) I would like to see them make use of or open up more of the tower. We have the Hunter lounge which doesn't seem to serve any purpose yet, you have to think titans and warlocks have similar areas as well so would like to see what they plan to do with that.
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Gjallarhorn.
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Destiny 2 confirmed!
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If it's a giant servitor, I'm going to spontaneously combust.
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Con? Tent.? I think thats how the word is done. I wouldnt know bungie have not taught me it yet.
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The Stag
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Another 6 weeks of endless grinding to get to another light level.
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Sexy new exotics
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Edited by walker777007: 12/20/2014 10:06:16 AMA lot of the things people are asking for here are really unlikely as they would take way to much time and a lot of coding, but story is the primary thing they need to fix. Even then, the missions are probably already finished so that's a stretch. They need to end on a good note storywise going into destiny 2, as I hope the story for that will be great.
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1. Trading between friends and randoms 2. A place to just hang out other then the tower 3. A primary sword so I can whoop heathcliff 4. Actually be able to fly my own ship 5. Sparrow racing with wagers 6. A clan hall to where the entire clan can meet 7. A house/property that we can buy/earn 8. Exotic engrams 9. A good storyline with more worlds 10. A wider area to explore in each word
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1.) Trials of Osiris 2. Unlock Mercury 3.) Make more and better story 4.) Buff raid legendaries 5.) change exotic buffing system 6.) make more gamemodes 7.) make gamemodes that don't have to do with shooting Ex: Sparrow Racing, Gravity Ball Volley Ball, parkour 8.) Trade 9.) More Relics 10.) more vehicles 11.) more special enemies Ex: Walkers, Tanks, Hydra, ect... 12.) more weapon types
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Edited by CampKawaii: 12/20/2014 7:19:13 AM1.story!!!!!!!!!!! With a lot of cutscenes 2. More game modes(survival) 3. Sparrow racing 4. I want old Chicago dammit(it was in the concept art) 5. At least 2 more planets/ or moons to go to 6. 2 more raids 7. 4 strikes 8. The city I want to explore that shit 9. Open all doors in tower 10. A mission where you fly your ship into battle and fight off an enemy. Or add a ship battle in the crucible. So we can go Star Wars on that ish.
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Cinematics and Fatebringer 2.0
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Cutscenes for sure. And yes, the raid should be more intricate and more rewarding.
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A horde mode, similar to GoW 3 would be cool. [spoiler]Randal[/spoiler]
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BRING BACK GRIFFBALL IN A NEW FORM FOR MULTIPLAYER, everyone could use swords or some new weapon they come up with for the next DLC
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Edited by blakmoariwhitey: 12/20/2014 6:27:01 AMthey shudve released it same time for content alone this games finished theyve clutched and suffocated their zealously guarded game to the point its destroyed their credibility and its promise. stubborn ignorance like minimal response to community feedback etc is wat caused their downfall and their arrogant goins ahead with how they think game shud evolve eg reset exotics obsolete raid gear etc with no regard for our months of invested grind. good job. its like watching a painter deteriorate physcologically thereby destroying his original vision before and after exhibiting in a gallery
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#1: better weapons at the tower and bring back the previous weapons from the crucible & vanguard but with more attack cause the new ones look like shit and have useless perks. #2: expand the environment for us to explore and enjoy instead of rehash shit. #3: more than 3 story missions and also a better storyline. #4: more features in the game like pulling out the ghost and using a map or turn on/off light. #5: better looking exotics like Monte Carlo and red death. #6: More shaders in the outfitter they aren't hideous. #7: third sub-class that is completely customizable such as what main element, grenade, melee or super. #8: A new fourth class like warlock & hunter. #9: A new raid that is actually challenging & not just a swarm of enemies. One that actually requires communication & teamwork, not "who's got the relic?" & "shoot him!!!." #10: A new activity like horde. Like survive 30 waves to earn legendaries, exotics, 10 strange coins, 10 motes of light, 10 ascendent shard/energy, or 5 exotic shards. Something actually rewarding.
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More... content , weapons, harder challenges , I want the raid to take longer than 6 hours to be beaten. Just more.