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12/18/2014 7:20:54 PM
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Ign posted their review of TDB

Ign posted their review which I thought would be biased considering they got to show all the content first. Even with this TDB received a 6/10 for all the reasons you guys know. Here's the link Destiny: The Dark Below Review http://m.ign.com/articles/2014/12/18/destiny-the-dark-below-review? What do you guys think?
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  • Would have given it a 7/10 IF they didn't remove materials for marks and rep. I associate that day 1 feature removal with the TDB therefore I would have given it 3/10. Removing farming as an alternative option that did not impact/hurt PvP, strike and raid grinders 1 bit. Instead of 4 ways to grind forever for stuff in Destiny, they just killed 25% of how you can play the game. Who cares if someone prefers or loves 1/4 of the way to play or another one who loved all 4. It should be up to each player to choose. It's like the same stupid replies against OPTIONAL matchmaking for everything. If you 100% hate matchmaking for raids so what, it's called OPTIONAL because you are not forced to do it. Maybe it would suck but a lot of us would love to try and enjoy the challenge. The exact same optional way to access the default vendors. Unless you primarily grind in the Crucible, you will only be able to access 1/5 vendors. Bungie should allow players to enjoy Destiny the way they like to play. Keep endgame content exclusive the way they are. Add optional matchmaking to all. Put back farming as an optional way to grind. Finally, open access to all vendors for both marks. P.S. There is no such thing as PvP gear. It's standard legendary gear sold by Crucible vendors, same as Faction and Vanguard. Other than to FORCE YOU to grind one specific way to access all vendors, there is no other reason. Forcing the way one can grind in Destiny isn't a good strategy to keep as many different types of players as possible. I never want to hear any more complaints about "it's Crucible gear, waa, can't earn it unless, waa, you grind in the Crucible, waa." Helpful Hint: Grinding can be more enjoyable if you obtain huge amounts of varied weapons and armor with thousands of (PvE) perks and mods, the complaints would diminish drastically. PvP weapons and armor are needed with fixed mods and perks to keep the Crucible as fair as possible and allow SKILL, not 2-3 weapons, to be a PvP master. Take a look at other games that know how to do both. DC Universe Online is a great example of how to do PvE and PvP WITH crossover paths for ALL to enjoy. Add more options, content, variety to items and other stuff. Stop removing options and greatly increase grinding with minimal bonuses. Stop killing raid/IB/Queen weapons and armor with each new DLC. At least give them an automatic boost to a level in between last and next. If these items are fully maxed they get fully boosted to the new max. Nothing is worse than sinking tons of time and materials into raid gear or exotic just to see them become almost crap every 3 months. You think resetting some of them to grind again only to be crap in 3 months is fun? How about resetting them if maxed would have provided a free exotic shard and random shards or energy. Something for all the grinding we spent time on. Every move seems to be a BIG middle finger in our face instead of a BIG thumbs up for more enjoyment. I really want to like and play Destiny for a long time, just don't know how many more times I can take getting kicked in the groin after each patch/"enhancement" you make. Just my 2 cents.

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