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originally posted in: level advantages in IB
12/18/2014 3:58:19 PM
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tbh the whole idea behind the IB s flawed. It's for people that want to have an fair fight with people of their level and easy victories over everyone else. Where's the achievement in that?
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  • I think it's just meant to give some PvP incentive/reward for having high-leveled gear. I think of it kind of like the Pro Bowl in the NFL, rather than a real competitive/pro type of situation.

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  • Needs a true skill system

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  • And how would they do that?

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  • Edited by Howie: 12/18/2014 4:18:32 PM
    A competitive playlist would be a good start. No supers, reduced heavy ammo etc. Pretty much anything that results in taking away easy one hit kills would reward consistent aim, movement, teamplay ...

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  • A ranking system would also be nice, taking skill, kd ratio, and total wins into account. Putting you in games with people your skill level as well as adding a penalty of level deduction for every X amount of losses or quits. That would really put a competitive jolt into this pvp

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  • Agreed. Hopefully all this stuff will be added at some point. This is one of the cool things about being involved in a game like this from the start. It'll be interesting to see where we are in a few years!

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