tbh the whole idea behind the IB s flawed. It's for people that want to have an fair fight with people of their level and easy victories over everyone else. Where's the achievement in that?
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I think it's just meant to give some PvP incentive/reward for having high-leveled gear. I think of it kind of like the Pro Bowl in the NFL, rather than a real competitive/pro type of situation.
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Needs a true skill system
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And how would they do that?
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Edited by Howie: 12/18/2014 4:18:32 PMA competitive playlist would be a good start. No supers, reduced heavy ammo etc. Pretty much anything that results in taking away easy one hit kills would reward consistent aim, movement, teamplay ...
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A ranking system would also be nice, taking skill, kd ratio, and total wins into account. Putting you in games with people your skill level as well as adding a penalty of level deduction for every X amount of losses or quits. That would really put a competitive jolt into this pvp
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Agreed. Hopefully all this stuff will be added at some point. This is one of the cool things about being involved in a game like this from the start. It'll be interesting to see where we are in a few years!