Me and my buddies think a playlist without the use of super abilities would be an awesome idea. Super abilities can be frustrating at times because you have no idea if the enemy has the super ability ready or not. We hope for a competitive playlist which disables the use of super abilities and alters the way special and heavy ammo pickups work. With heavy ammo pickups instead of allowing an entire team heavy ammo if they are all nearby, only allow the person that activates it. Anybody else think this would be a good idea, or have any other ideas to add?
Maybe a bit off-topic but perhaps giving players a slight glow when their super ability is ready?
tl;dr... Any thoughts on a pvp playlist which disables the use of super abilities and alters the way heavy ammo pickups work?
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I'd rather the supers were scaled down massively so they took a little skill to use. Direct hits should kill and the splash damage be reduced considerably. The same with rocket launchers. But seeing as that will never happen - a game mode without supers and less heavy ammo would be very welcome.
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They also need to reduce the amount of special ammo spawns so people use their primary weapons too
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A playlist with no supers is actually scheduled to release soon. Supers are really the only thing that sort of annoy me in crucible. The supers themselves are bad enough but to make it worse, awful players essentially get 1 or 2 free supers a game just from recharging without requiring kills. Bad players should not be rewarded what is essentially free kills, especially for Hunters.