Why are some lobbies in the crucible so F-ing bad?!!
Typical problems:
-No hit markers or you get hit markers, but the guy's health doesn't go down
-Can't respawn (timer stays stuck at 10 or 0)
-Dying for no reason (Architects or Misadventure without falling off something or taking any damage from anyone)
-ADS and/or firing weapon gets interrupted even though I never took my fingers off the buttons (3 different controllers)
-Entire fire team gets kicked with "apple" code. Then it starts searching again even though I attempted to back us out of searching.
-Being in semi-God mode. I should be happy about this, but I think the issues I have with other players being unkillable, also happens to me and some teammates occasionally. Its fun but it seems off. Not like a great match, more like God mode.
-Horrible spawns seem to accompany bad lobbies too. I get spawned directly in an enemy's line of fire from 30-50 meters away and it always happens when there are several red bar players in the lobby. Happens repeatedly in some matches. Never at all in others.
-Hits continue to happen well after I'm out of my opponent's line of site/behind cover.
Is this just bad host selection? Is the lag compensation a fluid, ever changing thing? It's so inconsistent.
PS3
Comcast ISP
Wired
NAT open
QoS set to highest for my PS3
25Mb down 3Mb up service
Test results to most anywhere in the US give me better results than what I pay for (30down/8up/20-60ms ping/0 packet loss/2-5ms jitter)
Anyone else noticing this?
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I was thinking that if Bungie's servers are full of people from a similar location (presumably), and there are several servers divided amongst different regions (presumably), but the actual interactive player to player activities (VoG, Crucible, Strikes etc.) are P2P not on dedicated servers as described by Bungie. Maybe when I first sign in I'm put in a bad server geographically for one reason or another. Maybe a Bungie bug, maybe a brief dip in my connection strength right at sign in? Who knows. If I notice a pattern of bad lobbies, maybe I should restart the game? Make a reconnection and see if I get in a better server? Knowing what server we connect to by a name or number would be very helpful, but sadly not currently available as far as I know. I also think that when you join a friend, you have to be joining his/her current server. Maybe it's a poor server for you location? You can't really see what's happening, but I wish I could. Any type of control over what server I am put in would be awesome. Battlefield has something like this. I know a lot of PC multi players have it. Why not have some sort of server control or at least info here on Destiny?