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Destiny

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Edited by P0RKR0LL: 4/22/2015 6:55:51 PM
626

How do we make the Gunsmith relevant again?

I feel sorry for the Gunsmith. Standing behind that counter all day. Nothing to do. No one to talk to. (Except maybe a lvl 8 character) maybe the occasional Exotic Bounty lead. A couple of my ideas: [b] Allow him to upgrade weapon levels[/b]. The Stranger's rifle is cool, but at lvl 16 it lacks punch. What if I could upgrade it to 17, 18, 20? 300 attack on the Khovostov? Think about it! [b] Allow him to change the elemental effect[/b] Let me take a rocket launcher that I like. Maybe its one that upgrades to the triple clip but it's only a lvl 18 with Arc damage. I could use my glimmer to get it to 20 and then change it to Void. The fact is I don't even care if it's expensive. Give me (and the Gunsmith) something to do with my marks and glimmer. I'd pay 5000 to level it up. I'd pay the same to change the elemental. And I don't know if glimmer is the best fit for upgrade currency, the developers know best on that one, but let's put this guy to work again. I hope he's on salary, cause if he's getting paid by the hour, bungie, you need to let him go. [b] Update: [/b] After the House of Wolves Twitch reveal some of the most requested stuff will become reality! Thanks Bungie! [b] Reforging weapon perks[/b]-[b] Check![/b] [b] Legendary weapon Engram[/b] [b] Vendor reputation level[/b] [b] Weapon Telemetries[/b]-[b] Check! [/b]
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  • I think if they added the build your weapon option to the gunsmith it would make him more interesting. For example: Incorporate exotic bounties into dealing with the gunsmith. Say your doing an exotic bounty, it would require you to collect each piece of the weapon the exotic bounty guarantees, but you have to see the gunsmith to assemble the weapon piece by piece and for a price. Another idea for him would be to create your own weapon for a price by buying the certain aspects and pieces of the gun you want on the weapon. A list of pieces/perks would be things such as; Perks we can choose from to put on our weapons, limit of 2 like most weapons have now. Perks might be; reload speed, active camo, increased damage, rapid fire, targets explode dealing splash damage, tracking rounds, etc. Camo/shaders for the weapon Weapon attachments; extended mag, silencers, iron to long range sights, grenade launchers, laser sights, foregrips, different stocks, etc. Choice to add elemental damage types such as; arc, fire, void, acid, explosive, frost, etc. The ability to reforge or reroll stats on current weapons for a price and a one time change. Lastly a suggestion, but I don't see it happening sockets for weapons/armor to add elemental stats or bonus base stats.

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