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#feedback

Edited by Beyond Evolution: 11/29/2014 8:04:57 AM
112

A solo player's Nightfall experience

1st let me say that I understand nightfall strikes are intended to be a highly difficult 3 man event. That being said, I think this last round of strike balancing was a bit of an overkill. As a person who only runs solo, I used to enjoy attempting nightfalls when they had a burn modifier. I wouldn't always make it to the end, but I found the slow crawl through the strike to be allot of fun. Unfortunately, after this last patch I can hardly takedown a single shielded elite heavy. Pumping every round I have in all of my weapons to take down 1 guy is ridiculous. The rate at which they absorb rounds is OBSCENE. Your patch notes said you rebalanced the strike so that running with a team would be more of a benefit instead if a burden. I completely respect that. It also said that running solo would be more challenging, which is completely understandable. I don't mind a challenge. I don't even mind failing because I got overwhelmed, but this... this is crazy! This isn't a challenge, this is a cruel joke. I accept that I'll never get to run a raid. I also accept that I won't be able to participate in 90% of your "special events". I even accept that I have to get used to abandoning exotic bounties and forgo their rewards. But relegating solo players to only dailies and patrols is just plain mean. I really was enjoying myself for awhile. Even with the LIMITED amount of content I had access to, I had hope that you would open up more at some point. Instead, I have even less content to participate in now than I did when the game launched. *(imo) The Nightfall was the solo player's equivalent of a Raid. Because it was the only "end game" content we had with decent rewards.* With so much empty space and underutilized areas already in the game, I would have expected you add more things to do before you started gateing even more content behind a wall of griefers and asshats. I'm very disappointed with this turn of events. I can only hope this isn't indicative of your future plans, because for a little while I was really enjoying myself. *[i]I would like to thank DeeJ for taking the time to [url=https://www.bungie.net/en/Forum/Post/80717560/0/0/1][u][b]reply[/b][/u][/url] to my feedback. I can only hope you also viewed the [url=https://www.bungie.net/en/Forum/Post/80725858/0/0][b][u]suggestions[/u][/b][/url] you requested.[/i]* * [edits] *

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  • This is a good read and I agree whole heartedly with you, I too have now had to start using the recruitment forum to find guys to run the Nightfall with which is ok and I have run with some ok guys. But despite the inevitable posts which tell you it's a multi player game I believe it was advertised as a game you 'could' play solo if it was your preference. I have stopped doing the weekly heroic altogether as it's no longer fun which ultimately is what this product is meant to deliver. I question why the weekly heroic and nightfall have to be the same strike? It's boring as hell if you are running 3 guardians. I appreciate those of you with raid primaries can breeze through Nightfall, my internet isn't good enough to risk a full raid run so a solo Nightfall for me is 2 hr slow crawl using the normal legendaries terrified I will be one shot or D/C'd at the death. Please consider those of us who play solo, after all who are we hurting? We are not taking loot away from anyone else and we are not holding back progress for anyone. Why increase the solo difficulty?

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