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originally posted in: Most concerning gaming trends?
11/26/2014 9:04:33 AM
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It's hard to pick between unfinished games at release and dlc. Because dlc, at least what it used to be was "man we made a fun game, people want more of it!" "Let's make some more content and sell it to them!" Now it's, "let's make half a game, and sell them rest through dlc, and let's knock five bucks off for people to buy it before playing so they'll be stuck with our shit game!" I honestly feel that is worse than a game that takes a couple weeks of patches to get the bugs worked out.
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