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#feedback

Edited by Void: 9/27/2014 4:17:19 PM
501

Nerf the Bladedancer super

First of I'd like to say that I thoroughly enjoy the game, even though it has its fair share of flaws at the moment. I was pleased to see Bugnie discuss the nerfing of the shotgun and assault rifles in an upcoming patch, however I noticed the Bladedancer super was not even mentioned. This ability overpowers literally every other super there is by a large margin. Unless you don't possess opposable thumbs or have some sort of handicap you should get at least 3 kills with this super, averaging about 4. Let's talk about the other supers first. All the other supers can be killed as any other after they used it. [b]A warlock performing Nova Bomb is essentially invincible for maybe a second but he can be killed right after, same with the titan's Fist Of Havoc. The hunter's Golden Gun and the warlock Radiance can be damaged as they normally would while they're using it. However the Bladedancer takes this to a whole other level. You are almost invincible throughout the entire use of this super.[/b] It survives rocket launchers as well as point blank shotguns. You can kill it with at least 3-4 people shooting it simultaneously but often the Bladedancer manages to kill all players in that time. You can literally activate this super in a fight you're about to lose and you will win. The only way you will die is if someone else uses their own super. Combine the fact you have extremely fast movement, very long range melee lunges and being almost invincible during the entire time and you have an extremely overpowered ability. It is blatantly obvious how unbalanced this super is and I'm terribly disappointed that it was not even mentioned in the upcoming nerf update. I have bolded some lines for the "special" people here.

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  • Sunslingers, if they spec rate take 17 damage from a surous and that's a headshot. A surous headshot deals about 42 damage last time a i checked, they get this damage resistance. Also not to mention one shot kill melee plus they can kill you with sticky grenades from afar. They have the same potential as the blade dancer. If not more they are just a tad bit harder to pull off, but they can be more rewarding. I honestly can't take this post seriously. Also there should be no survivors of a nova bomb if used, if they did they deserved to die. I also go even when a hunter uses there arc blade. They kill me but i kill them, and they wasted there super then. The blade dancer isn't op at all people just want to complain about them. Instead of complaining and saying something is op, why don't you get better or play the same class. There not that good in fact, they are the weakest in pvp. They have agility as there highest stat, so they have they have to sacrifice hp or recovery time. Or get sub par recovery and armor, with no agility. There normal stats are the worst, recovery makes the biggest deal, and armor can be useful at times. Agility gives you what a little bit more jump, the speed doesn't make much of a difference. Bladedancers a class that's always complained yet people are to blind to see they are balanced. They get there super maybe 3 times if there really good. And if the other players are good there lucky to get two or more kills. It's honestly not that hard to trade kills, i use an ar tho so maybe that's why? i back pedal while unloading on them, and once they finally get close enough i just melee them ;). Only takes like 3 or 4 shots from an ar and a melee to kill them. I honestly don't see what the big deal is, just stay your distance. And don't rush stupidly into a blade dancer if they went around a corner.

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