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Thanks, we felt that this was a remarkably fresh way to use the cards to expand on what we felt was a weak point (as far as RPG aspect) in the game. The idea was to present something that needed as little development as possible to have the greatest in-game result under the topic's idea - expanding the races and classes. We are hoping to get DeeJ over here to look at the topic and see what he might think about it so I really appreciate the bump and the comments - I hope you take the time to check out the rest of the series and look forward to you comments there as well.