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originally posted in:Respect The Goddess
originally posted in: Should Supers be taken out of PvP?
11/7/2014 4:01:46 PM
3
Wouldn't mind seeing a non-super playlist but I don't see that happening anytime soon. Most people get a super an average of 2-3 times a match. I think this needs to be down to 1-2 times a match, depending on how well you play. I don't think you should have to get a 10 kill streak or anything but I do think it should he solely point based and not on a timer. And just get rid of orbs completely in PvP. If this game ever wants a competitive scene it is going to have to try to pin more focus on heavy ammo and map control and I think reducing the amount of supers one can get per game (baring a beasty round) and reduce the amount of special ammo that drops is a good place to start.
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  • i think heavy drop just enough already. someone with a good heavy machine gun can dominate an entire game because they could have heavy ammo till the next spawn if the get both boxes. and the super are on a timer based on you're intell if im not mistaken? wouldn't taking them off timers make intell useless?

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  • Edited by TwoSc00psOfOMG: 11/7/2014 4:45:51 PM
    If someone just spawns in a game and sits and doesn't move their super bar will slowly fill up depending on what perks they have it may go up slightly faster. I'm basically saying get rid of that and have the only way to advance your super bar is to get points (kills, caps, etc.) If I'm not mistaken after you die you get a slight increase in super on respawn as well. Edit: yes basically it would make intelligence useless in pvp which is why I don't see it happening. I'd much rather see them just add an entire new playlist built around more competitiveness but the amount of things they would have to implement and change would be a lot and I doubt they'd get it right first try.

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  • then intell would be useless since only getting points would increase your super?

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