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Edited by BrakerFluidAddict: 11/3/2014 6:29:07 PM
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You can choose from a one hit meelee with no cool down, just need to sprint, or a shield while sprinting..... and now you don't want to be able to get killed in one hit from a super?
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  • This shoulder charge everyone is whining about is garbage in pvp it's very situational and usually gets u killed more than not trying to get it off

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  • Edited by BrakerFluidAddict: 11/4/2014 9:38:29 PM
    Not when I used it or the majority of my friends who are mostly titan used it. I'm not saying nerf it or get rid of it or anything like that, I'm just asking that some classes don't call other classes OP, shoulder charge is OP, but don't get rid of it, because hunters have OP traits and same with warlocks. But the ones I see complain the most are titans but they are just as OP as other classes

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  • My throwing knives don't one shot with precision hits..... Lol

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  • The Titan one hit melee with no cool down is a perk and it takes about 5sec to charge and loses the charge after 5sec not giving us a whole lot of time with no flexibility. The shield while sprinting is completely unreliable, hit a bump or jump it disappears not to mention you can still be taken down in no time with it in PVP. I dont remember seeing Warlocks or Hunters needing to waste a skill tree option for ranged melee attacks.

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  • 1. Charge is different than a cool down 2. The shoulder charge deserves to be a perk 3. If it wasn't a perk and it was still a one hit kill, that would be OP 4. The moral of this titan has some OP traits just like every other class, but titans still complain the most

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  • Shoulder Charge is a perk.

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  • 1. I never said charge and cool down were the same thing. 2. I never said it didnt deserve to be a perk. 3. agreed 4. Titans have 1 OP skill. I complain because I want to see some balance.

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  • To be fair, Strikers have an OHKO in Shoulder Charge that the other subclasses don't. Backstab can OHKO but you need to be [b]behind[/b] your target. For Shoulder Charge any direction works and you can carry the charge in the air. Seems like a fair trade off for the noob subclass

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  • Dosent change the facts that we have to actually sprint for 5sec to get the charge for the ability to work then have small window to use it or lose it. That limits it uses to open areas where we can be shot before the charge up.

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  • But our back stab has to cool down

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  • [quote]Dosent change the facts that we have to actually sprint for 5sec to get the charge for the ability to work then have small window to use it or lose it. That limits it uses to open areas where we can be shot before the charge up.[/quote] And? Warlocks, well they pretty unfairly have the best melees; Hunters have ranged melees but do less damage than all other melees; Titans have good melees with Strihers getting an OHKO and Defenders gaining a shield. Also dont say things like "open areas" when 90% of maps are close quarters

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  • did you not see the video of the guy winning rumble solely by doing just that, the fact it locks on is ridiculous if you know what you are doing you can own just as easily with any class, each has certain parts that are more op than the other

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  • Doesn't lock on. Many a time I have been aimed right at my enemy and somehow gone right next to him. Also, the ridiculous thing is, the animation AHS to complete fully to the point where the Titan is back in first person and at normal speed before the hit registers. I have died to shotguns AFTER the hit explosion sound and they didn't take a lick of damage.

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  • slow connection, sounds like you're lagging

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  • My connection at my ps4 is great. Occasionally i experience a bit of lag with specific enemies, but that wasn't the problem here.

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