[b]MAJOR UPDATE:[/b]
Deej responded to me calling his attention to this thread in another thread. http://www.bungie.net/en/Forum/Post/76633207/0/0
It will probably get buried rather quickly because every time he posts, 1000 replies follow.
Deej
[quote]You weren't ignored. I read that.
The point that Harold was making was that, when someone plays a game for 100 hours, you learn a lot. We've obviously created something you want to play. It's very obvious that you want to talk to us about how it can be better. When we stay focused on game feedback, good things can happen.[/quote]
[b]EDIT: Please read the article I linked to before posting. I have been accused of taking his statement out of context, which I do not feel I did at all, and I want to make sure that no one feels like I mislead them. [/b]
[quote]Harold Ryan: It's so broad. When I read a lot of the feedback, and I see it's after playing for 100 hours, it's hard not to couch that in, well if you played the game for 100 hours... What other game do you play for 100 hours, right?[/quote]
This is not grounds for dismissing our feedback like you suggest. I'm calling you out. What games do we play for more than 100 hours? Since you don't seem to know of any, please allow me and my fellow gamers to educate you.
Fellow Bungie.net users, please feel free to add to this list and/or tweet away @Bungie or @Destiny your ideas about how many other games you can put more than 100 hours into. I'll start.
Morrowind
Oblivion
Skyrim
Any CoD game
Mass Effect 1 - 3 (I logged 400 hours on ME3's MP alone)
Dragon Age
Borderlands 1
Borderlands 2
Any Battlefield game (I personally have logged over 1200 hours between BF3 and BF4)
Any Halo game
Any Guitar Hero or Rockband
Diablo 1-3
Star Wars: KoToR 1 & 2
There are many more. [b]MANY. MORE.[/b]
[u]From responses to the OP:[/u]
1943
2048
Ace Combat 5
Aces High 2
Act Raiser
Advanced Wars series on GBA, DS & emu 2000+ hours over a decade of play
Age of Empires (series)
Aion
Alpha Protocol
America's Army 2
Angband
Angry Birds
Anno 2070 (with and without the A.R.R.C. mod)
APB
ArmA 2 & 3
Assassin's Creed (series)
Baldur's Gate 1 & 2
Batman Arkham series
Battle Cats
Battle chess
Battle of the immortals
Battlefield (series)
Bejeweled
Bioshock 1 and 2
Bladestorm
Bloody roar(ps1)
Blue Dragon
Body Harvest
Borderlands series - I have no clue how long, but long…
Brave Frontier
Breath of Fire
Breath of Fire 3
Buck Rogers Countdown to Doomsday
Burnout Paradise
C9
Call of Money, Black holes II
Candy Crush (LOL!!!!!)
Castle Crashers
Charades
Checkers
Chrono Trigger (SNES, PSX, DS)
Chutes and ladders
City of Heroes/Villains
Civilization III, IV, V including expansions, DLCs and mods
Civilization Revolution (console and app)
Colony Wars 1-2
Command and Conquer
Commander Keen
Contra
Cornhole (Yep, that's right)
Crash Bandicoot
Crimson Skies
Crystal Saga
Curse of the Azure Bonds
Cursed Treasure 2
Dance Dance Revolution (series)
Dark Forces 2: Jedi Knight
Darksider 1 & 2
DayZ
DBZ Budokai (series)
Dead Island
Dead or Alive
Deadpool
Dead Rising
Dead Space - I put 100 hours into the first game alone
Defenders of the Crown
Defiance
Demon souls, dark souls, dark souls II - well over 900 hrs
Deus Ex
Devil May Cry
Diablo
Digimon World Dusk
Doom and Doom 2 (oddly not 3)
DOTA 1 And 2
Dr. Mario
Dragon Age
Dragon Realms
Dragon Warrior
Duck Hunt
Dungeon Defenders
Dynasty Warriors 5
E.T.
Earth defense force - any
Earthbound
The Elder Scrolls (series)
Elsword
EVE Online
Everquest
The Evil Within (Just started 2 weeks ago)
Excelsior
Eye of the Beholder Series
Fable series
Fallout 3
Fallout New Vegas
Far cry (including 3 but not limited to 3) - 250 hrs
Farmville
Fate of Resonance
Faxanadu
FIFA
Fight Night Champion
Final Fantasy (any ever made)
Fire Emblem Sacred Stones & Shadow Dragon
FlyFF
Football Manager
Forza (series)
Free Lancer
Freespace 2
Frogger
Gary's Mod +/- 400 hours
Gauntlet dark Legacy
Gears of War (series)
God of War (all)
Golden Sun
G-Police
Gran Turismo 1 & 2
Grim Dawn
GTA series (including Chinatown wars) - 300 hrs
Guild Wars 2
Guitar Hero/Rockband (series)
GunZ online
Half-Life and the games in the Orange Box
Halo (series)
Hang man
Hearts
Heroes of Might and Magic 5
Heroes of Newearth
Hopscotch
Horseshoes (this too)
Hungry hungry hippo
Infamous
Ivan Stewart's baja 1000
James Bond: Golden Eye
James Bond: The World is Not Enough
Journey (Atari 2600)
J-RPG (any)
Just Cause 2
Kingdom Hearts
Kingdom of Amalur Reckoning
Kingdom Rush 1 & 2
Knights & Dragons over 150+ hours(iOS game)
League of Legends
Leap frog
Left 4 Dead
Legend of Mana
Lego Batman
Lego Rock Raiders
Lego Star Wars (all)
Life
Link
Little Big Planet (each of them)
Lord of the Dragons (Roughly 1850+ hours over 2 years)
Lost Odyssey
LOTR: Twin Towers the game (that co-op mode was fantastic!)
Madden games (any especially older versions)
Maple Story
Mario 64
Mario Party (console and portable)
Mario galaxy 1 and 2
Mario Kart 64
Marvel VS capcom
Mass Effect (all) OH MY GAWD YES
Masters of Orion and MOO2
MechWarrior 2-4
Medal of Honor
Medal of Honor: Frontline
Mercenaries 1 & 2 (which I just ironically realized has a better story than destiny, which is sad)
Meridian 59
Metal Gear series
Metro 2033 and last light - 100-125 hrs
Mickey Thompson’s Off Road Racing game (name eludes me)
Minecraft (sheesh does this guy live in a box?)
Minesweeper
Monopoly
Monster Hunter
Monster rancher
Mortal Kombat (series)
Mount & Blade
MUDs (a couple, don't remember the names, easily logged hundreds of hours into both getting to tri av or SAV status)
Mutant League Hockey
Myself
NCAA football (multiple)
Need For Speed (series)
Neverwinter series
Ninja Gaiden
Path of Exile
Perfect Dark
Phantasy Star Online 1 & 2
Pinball (that one that came with windows)
Pitfall
Planescape: Torment
Pokemon (any)
Pong
Pools of Darkness
Pools Of Radiance
Portal 1/2
Punchout
Quebert
Ragnarok online 1 & 2
Rainbow Six 3: Ravenshield
Rainbow Six Vegas
Raptor
Ratchet and Clank: Up Your Arsenal (those guns!)
Red Alert (and subsequent expansions)
Red Alert 2 (and subsequent expansions)
Red Dead - 200 hrs
Red Faction
Resident Evil 5
Rift
Rise of Nations
Risk
Rogue
RUA series(rainbow unicorn attack)
Runescape
Rush N' Attack
Saints Row
Secret Weapons of the Luftwaffe
Sega- sonic games, aladdin, jungle book, nba jam
Shadow of Mordor
Shadowrun (Genesis, SNES, and 360)
Shaia
Shin Megami Tensei games
Sid Meier's Pirates!
Silkroad
Sim City
Smite
Snake
Snake Rattle & Roll
Socom games - 300 hrs
Sonic (1 & 2)
Sorry
Soul Caliber series
Soul Edge
Soul Sacrifice
Space Invaders
Spades
Splatterhouse
Splinter Cell series
S.T.A.L.K.E.R series (with and w/o mods) - 1500 hrs at least
Star Ocean 2
Star port
Star Wars
Star Wars KoToR 1 & 2
Starcraft
Street fighter ex plus
Streetfighter 2
Streets of Rage1-2
Super Mario (1-3)
Super Mario 64
Super Mario Bros.
Super Mario Bros. All-Stars
Super Smash Bros.
Supreme Commander and its expansion pack Forged Alliance (expansion that actually added shit tons of new content) well over 100 hours each.
Symphony of the night
Syndicate (original)
Taboo
Tales of Vesperia
Team Fortress 2
Tecmo Super Bowl
Tekken
Tera
Terraria
Terror from the Deep
Tetris
The Last of Us
The Legend of Dragoon
The Settlers (series)
The Witcher 1 & 2
Tic tac toe
Tiddlywinks
Tie Fighter
Titanfall
TMNT (arcade version)
Torchlight 2
Total Dark
Toukiden
Trivial pursuit
Twisted Metal
Twisted metal series
Two Dots
UFO enemy unknown
Ultima Online
Vagrant Story
Vendetta Online
Vindictus
Viva Piñata (Yes, really.)
Walking Dead The Game (potentially stretching it here - maybe 50 hours?)
War Thunder
World of Warcraft
Warframe
Warhawk
Watch Dogs
Wild arms
Wing Commander Series
Wolfenstein (the old one)
Wonderboy in Monsterland
World of Tanks
Xcom: Enemy Unknown and the expansion Enemy Within (also omfg yes)
Xenosaga games
X-Wing
Yugioh capsule monster coliseum
Yugioh duelist of the roses
Yugioh Forbidden Memories
Zelda (series)
Zone 66
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Add FFXIV to the list and that's an honest 100 plus hours of different content, and my main is only level 32 with a level cap of 50 soon to be raised to 60 when Heavensward comes out in the spring. That expansion is a true expansion.
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Don't forget Goldeneye on N64
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Add star port, rune scape, pong,
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sometimes when I come on this site, I feel like I am the only person in America that works a full time job....Thats a lot of hours put in some of those games you listed...holy cow
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The only reason I have as many hours as I do is because when I first started playing on Xbox One, I didn't know I had to quit the game like a damn app to successfully log out. Seriously, they need to make a log out option on the Xbox one like they have on the 360.
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Here is the other problem with his 100 hour statement and the problem with everybody's argument when they say that. People are only doing it to grind out loot, not because they enjoy doing the same strike over and over. People aren't saying to themselves at work I can't wait to get home and do Nexus again for the umpteenth millionth time....at least I wasn't. This is where the lack in variety and content argument comes in. There needs to be more ways to grind out your loot/character. Part of this is the design choice to tie levels into gear, instead of a more traditional system and the fact that it was way to easy to cap at level 20. Literally two days for me and I didn't play that much. The other thing that bugs me is how many hit points does my character have? Do I even get any more when I raise levels? Why can't I allocate points to my attributes when I raise levels? That is such a simple RPG concept that if included would help us personalize our characters. So many simple things completely absent in this game.
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Bump.
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Tetris Pinball (that one that came with windows) Pac-man Space Invaders ... ... ...
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Bump for justice. Bumping so that he f@6):$& sees it.
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Edited by Rogue_Console: 10/31/2014 3:11:09 PMHere is the difference, I can log 100 hours into Skyrim yet have so much content in the world that I have yet to see Where as in Destiny I log in 100 hours of THE SAME -blam!-ING 15 HOURS OF CONTENT YOU -blam!-ING SELLOUTS BUNGIE! Also add MGS4 onto the list, I also logged 100 hours and more into that
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Harold Ryan is clueless. We are only continuing to play while we wait for a different game to come out.
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Edited by aboniks: 10/31/2014 5:54:25 PMAngband - over 1000 hours easily; Open source, no music, grindfest, and the most compelling visual element is "@". [i]"Oh, you played the game a lot so your criticism is invalid."[/i] The people who play it a lot and leave feedback have time to see exactly what's wrong with it, and care enough to speak up. [b][i]"Oh, you tested it for 500 hours, so we're not going to take your bug reports seriously."[/i][/b] You're joking, right?
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Hi Harold Ryan here at Bungie, The president of your Destiny, I will proceed to throw numbers at you (because nerds like numbers), how can an average of 3.2 million players be wrong daily?( That ought to shut them up for awhile). Crap their back already lets throw some new numbers at them to make myself look SMQART!100 hrs!+ Damn this isn't working because the target age market we gutted our game overnight to fit into is backfiring on us and we are getting gamers over the teen age category that was going to enable us to sell more. I know ( new brilliant plan) I just won't listen to them because THIS IS BUNGIE! Kicks gamer from tower, we brought you HALO stfu loyal fans. lol. cheers
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Woah, I totally missed this thread. So that dude totally discredited the games fan base over time played when that should in fact be a qualifying factor in why to listen
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Edited by Jammies17: 10/31/2014 1:59:22 PMlol I cannot take this Harold Ryan guy seriously. Either he's never played Destiny for more than 5 minutes or no one at Bungie has the backbone to tell him some honest truth, no matter how negative it may be. He quite possibly used the WORST exotic quest that anyone has done or experienced helping with (myself included) as his example to promote the DLC. I almost stopped reading the interview when he said bounties have story. Oh man, I am so glad I got Microsoft to refund me for the season pass I bought.
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Where the F is the story we've been led to expect? Where's the customization? Where is the dynamic open world we were promised and shown in E3 demos and YouTube videos? How can I forge my own personal legend when there seems to be only ONE approved path toward legend, the path that the developers choose for me, not a path I choose for myself? The raid patch is neither here nor there for me, though I think it is symptomatic of a larger problem, the problem being that the community's voice, the customer's preference, is going either unheard or disregarded. In an age of crowdsourcing, crowdfunding, vast online communities and a time when a consumer has the ability to have direct input into products he/she cares about I find it disconcerting that bungee/activision seems to be ignoring the trends of its own community. As a community we are invested in this game, at $60 a pop definitely financially, but also emotionally. We have high expectations of bungee based on it's brilliant Halo series. We have high expectations, still, of Destiny. We are varied community of gamersthat range from RPG enthusiasts to PVP badasses. Maybe those two things can't coexist? And maybe it's time to stop trying. I've been reading the boards for the last two months and I've heard a resounding call for more RPG/PVE/MMO type elements in this game. People, myself included, appear to want deeper, Richer, more layered storytelling. They want a world they can invest in and live in for the few precious hours a day they can spend with destiny. People seem to want avatars that they can customize as a means of expression and individualization. They want surprise and dynamism, A world in flux in which they feel like they can affect some change. As it stands right now destiny is static, utilitarian, a place without surprise or innovation. How can I feel a legend when every day I do the same thing over and over, enemies spawn in the same place, nothing ever changes. I don't feel like a legend I feel impotent and ineffectual within the world of destiny. In fact it feels as if you're latest patch punishes innovation rather than rewards it. This is a heartbreaking development coming from bungie studios… It was halos INNOVATIVE gameplay and storytelling but pushed bungie to the forefront of FPS development. Please return to your roots. Patches that address player creativity and innovation are not supportive of a world we want to be invested in. Your community grew, in a large part, because of the way in which these innovations were shared. The way in which a community would grow organically in the real world. What you have done is divisive. If I find an exploit, a way to beat the boss quickly and efficiently, why would I share it now? My fear is that that information would get around and developers would "patch" it so that it couldn't be used again in the future, thereby spoiling my own innovation and creative thinking so that I couldn't use it for myself. Please stop ignoring your community. Reward the players that spend the time in your world. Let your community grow and support itself by being able to share creative problem-solving solutions. Instead of patching,innovate and create, give us new things to do within this world make it dynamic make it surprising, make it fun. Don't punish your players, learn from them. You're seeing an abundance of creativity, innovation, problem-solving, communication and community development and support. Learn from it, grow from it, incorporated into destiny.
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I do not appreciate the fact our play time is an excuse to these people to overlook the undeniable direction of the majority of feed back. It boils down to this: MORE CONTENT MORE FREEDOM IMPROVED PVP EXPERIENCE
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"I don't even have time to explain why I don't have time to explain" LoLz
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I've spent hundreds of hours playing the Metal Gear series, hundreds, and guess what, WAY better story and no DLC. Mass Effect, Elder Scrolls, WoW, CoD, Starcraft 2, Dibalo, I can go on. Point is, your argument is acenine and you should resign. You'll never close to reaching the heights that someone like Kojima has. You dream of being Kojima, it wakes you up at night, and what re eats at you is he did it without DLC, and those that have done DLC the right way, like Bethesda, are better than you. Always will be.
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Thank you for this post! I'm so tired of developers think that they're doing a better job than the industry pioneers. So much greed and laziness and they talk about themselves as they're doing right by the fans who helped them get to the place they are today. It's disgusting!
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AAA games tend to be built with long-term use factored in, Mr. Harold Ryan CEO of Bungie. The rock you seem to be living under must be huge. Your users are utilizing matchmaking services your company refuses to provide. This is not some special development or ingenuity on the part of your users that promotes your product it is a detraction from it. Because of the refusal of yourself and your company to engage with and listen to your users and customers I will not be purchasing anymore of your products.
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Edited by llDealWithItll: 10/31/2014 1:39:52 PMIt is truly scary that this is the way they view feedback. And the high hour count actually strives to the contrary of his statement. The more hours a player has logged, the more valuable their feedback as they have spent the most time in-game. I'm sorry, but what an asinine thing to say. I feel for the game industry. It seems rather bleak these days with arbitrary philosophies such as the one cited above running rampant. Good post man. Way to put it on them +1
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Looking at this list, you guys are buying into his argument of repetition = content. Most of those games either offer PvP or endless repetition of the same activities in the same manner as Destiny, if not even more simplistic. Seriously, Bejeweled? Guitar Hero? Qbert? You can play any game for 100 hours if you want to, and no I'm not saying those games are bad. I feel like the biggest problem with that quote is that it's too general and given the context it really suffers for that. In the context of a game that's been out roughly 50 days, a playtime of 100 hours means 2 hours on average a day, per release. How many of the games you listed can boast that? Very, very few. And I can see how he might use that to defend that of course it's repetitive at that point, most things will be. But he didn't actually say that which was a bad mistake, and he's still appealing to mediocrity which is also dumb if he wants an actually good game. Either way though, it's a bad idea to dismiss the feedback of your most experienced players specifically because they are your most experienced players. I mean... what?
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This is why this game and Bungie are in the spot they are in right now. Even the president of the company is a no talent hack who has a number as an excuse. This is also why the feedback and destiny tags are full of shit posts. If they are not going to be taken into account because they have a new number to throw at us today then why even post anything worth a damn at all. He needs to shut his phukin mouth and fix his damn game asshat. I have spent more than 100 hours playing solitaire so does that mean solitaire is on par with or exceeding this games merits and content? Over 100 hours of all 6 Gran Turismo games. More than 100 hours in Fight Night champion. 100+ hours with each fifa game. Over 100 hours with each of the Ninja Gaiden games. More than 100 hours with Tetris ffs. More than 100 hours with the original Outlaw golf. More than 100 hours with Soul Edge, Soul Calibur, Soul Calibur 2, 3 and 4 each. As well as a good few of the games already listed. You guys (Bungie) keep telling yourselves this horse shit if it makes you sleep better at night.
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I enjoyed reading that interview, -blam!- Harold Ryan. Looks like his Destiny should be working at McDonalds.
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This could be summed up much more easily. What games do we log 100+ hours? All games. We're f'ing gamers!