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#feedback

Edited by xHeMp420x: 10/29/2014 10:19:40 PM
203

Bungie? Destiny is not difficult. Its tedious.

http://www.reddit.com/r/DestinyTheGame/comments/2knqsv/bungie_destiny_is_not_difficult_its_tedious/ This post is from /r/DestinyTheGame from user Tutsks. Edited for language. Sup Bungie, You know, looking at old quotes, at design documentaries, at everything that existed about this game prior to launch, I can not shake the feeling that I keep playing this because I wish I was playing that. I bought into the Destiny "dream". A Halo, but persistent, and bigger, much bigger. With gear, and classes and specializations. I bought into the "epic" and into "becoming legend". And I am not going to lie, as much as I might complain about what's wrong here, I do not hate this game. -blam!-, I have Bayonetta 2 in its wrapper and a huge backlog, and yet, I keep playing your game. And I do it mostly because it reminds me of the things I liked about you, and about your games. And it made a great first impression, too. There are puddles of Tang and things are colorful, skyboxes are gorgeous, art and modelling are top notch. I can say there are few things that come close. Your world is not brown. Its not Black, or dark green. For all the gloom of the darkness, your world is gloriously colorful. Full of life and promise. Just today, doing a mission, I wandered into an area of Venus that is not used for anything. And probably will never be. In it, there is a pillar and some very interesting architecture that, having seen the rest of the game, exists nowhere else. Just like that cave in the coast in Russia. Or all the nooks and crannies in Mars and the moon. And I keep hoping to find someone, for something to happen. To find some plot, some fun, some vehicles, some interesting weapons. My whole journey through your game my breath was held for the moment I'd hit the content we both know you can do, and which you have done in the past. "I can't wait till we ride those tanks", I told my brother in one of our first sessions after tackling the Devil's Lair strike at level 7 or so, picking at the health of the Devil Walker with our rifles. We didn't even have heavy weapons yet. But we wanted to explore and see your world and checking the strike seemed more interesting than carrying on, and -blam!-, it took a while but we killed that tank and that black ball. And we soldiered on. We soldiered on until we found ourselves looking at each other with incredulity after the Black Garden mission. Surely something was wrong. No way the game is done. What about Rasputin? And about the hive, and the moon, and the shards? What about Venus? and about the Reef? We thought that, like in many other games, something would change in the post game and we'd find some answers, plot, a story, anything. Your game doesn't start until 20 and we were 18 or so. So we made 20. We saw your real game: Endless grind for gear that never drops. 300 patrols or 30 repetitive bounties to be able to buy gear that might let us get close to the one Raid you got. Then endless hours spinning in circles to get the materials to upgrade them. And endlessly repeating the same missions which play in much the same ways to get the shards and coins for them. Is this the real game? The game that starts at 20? Seriously? From the guys that gave us ice levels where we'd skate around with our warthogs playing born to be wild, while our little random marine bros filled any spare slots? From the guys that crafted an entire enemy faction with its own weapons and vehicles you could use? Remember the Banshees? I remember. What about the Tank level? What about running on warthogs while the Halo falls apart? What about the epicness, the point, the fleshed distinctive factions, the localized damage (remember blowing up chunks of hive in Halo? Pilgrims pride remembers), the interesting weapons, the characters, the sense of exploration, the variety, and so on? Remember back when you blew our mind with that night vision level? What about how you gave us marine bros who'd act like we were Gods and who'd we'd go out of our way to save? Wanna know something funny? We reloaded our saves and repeated every mission until not a single marine died. We felt bad when the array blew up, and with that them. But that world felt so alive. Where are the other guardians? Where is the mission variety? Why do I seldom feel more alone than when playing your online persistent game? Why does it feel like playing by myself, even though there is people all around. Why do we need to go to random websites to make groups, to have a guild, to see what little lore you saw fit to put in there, etc? You said the game started at 20. So where is it? I could tell you of how we used to joke that the ability to talk with our team in our crucible was in DLC. I could tell you of how we stood in front of a cave reloading once in a while. I could tell you of hours spent running in circles looking for shiny green lights. I could tell you of getting shards after a nightfall, and getting chatterwhite after chatterwhite. But I think you know. And I think these days, you laugh anyways. And I am not going to lie, I am disappointed. Your however many year project which would be the end all be all of all projects is nothing but a random reinforcement schedule Skinner box where we peck for hours hoping for a reward which might, or might not ever come. And its not that you don't have it in you anymore. The raid is great. Roles are great. Strategy is great. You did not lie when you said it would be taxing and fun, and difficult. And I can't understand why the rest of the game is not like that. Why every mission consists of waiting on dinklebot to open doors. Why there is little weapon variety, and vehicles are pretty much only a memory. Why there is no story, or plot, or why you didn't even see fit to name your characters. But I do have a problem with the way you are doing things. I have a problem with you stating you'll fix the reasons we stood in front of a cave in the first place while really changing nothing much. And with you replacing strategy and tactics in the Raid with a RNG because we need more of those. I have a problem with there being no rewards, or sense of advancement, or anything to see, or do, or explore. I have a problem with you treating us like idiots, calling things "bugs" when its clear they were not, calling things "new content" and "exciting events" when you are just giving us the same stuff in exactly the same way. Bungie? You are messing up. Most of your game is not fun. Its tedious. We get it, you didn't want us to stand in front of a cave firing mindlessly. How are you cool with us running in circles for hours ocassionally pressing X to harvest this or that or open chests in a ghost town where its nigh impossible to distinguish real people from what might as well be bots in any other game. How are you cool with replacing tactics with RNG? How are you cool with prolonging things not with difficulty and interesting gameplay, but with endless tedium? How are you cool with booting people to a 2 minute or so loading screen when they fail a nightfall, which basically consists of going from safe spot to safe spot? And when did you decide that designing content where you stand in a room or corner taking potshots every 10 seconds or so for 10 minutes was hard? Or fun? Remember Halo, and 2, and 3, and Reach? Those were great games. There was no RNG, and they lived for a long, long time. They are being released again. And they will be great. Bungie? You don't need to toss all this random stuff in the pie. You don't need to artificially gate what little content you have. You don't need to make everything so tedious. You knew this. You know this. The legacy of Halo and Marathon and Myth continues not because it took hours of running in circles to experience the interesting parts. But because the games were fun. And interesting. And hard. You need a lot more of that. And a lot less of /b/. You like saying you listen. So do. People can, and will get tired of this. You need but look at all the franchises that have fallen off the side never to be seen again. You can do better than that. You can do better than this. So do. Quit with all the random stuff. Throw some interesting triggers in all those caves and locations where nothing happens. Give us events with rewards and meaning and variety. And stop treating us like idiots while at it. Give us a lot more Vault. And a lot less "too busy to tell us why you are too busy to tell us." You want this to last ten years. So do we. Kind regards, A long time fan
English
#feedback

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  • Bum bum bum bum bumpy bum bum bum bum bum bumpy bum badum ba bum bum bum bum bum bum bum bumpy bum bum bum bum bum bum bum bum bum bum bum bum bum bum bum bum bum bum bum bum bum bum

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  • Preach

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  • This is probably the only angry post that makes sense

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  • Bump! Ultra bump! A well stated, passionately written, open letter from what sounds like a long time and long term fan (translation Activision: a customer who will buy ALL your Destiny products if you'd just please, please listen to statements about the value Bungie customers are used to).

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    • Tedious like banging the developers wives

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      • Edited by idisdain: 10/30/2014 11:40:17 PM
        Bump because bungie pls FIX YO SHIZZ MANN. This could of easily been one of the best games, if it didn't fall apart and feel like a unfinished alpha product. Oh wait i think it had more content in alpha than now. How the hell does that work? pls for the sake of all of us do a 180 get ahold of the devs smack them across the face a few times with a kipper and maybe they will wake the flock up? i grown to hate devs they kill so many games with great potential. They get this sense that they are god and can do no wrong it seems. But most of them never snap out of it. But since this is bungie i am confident they can come back unlike some of the lower budge games that made mistakes. The devs just need to be fired or wake up. And everything will be fine and also activision needs to fk off like seriously your doing no one a favor. Your ruining another franchise im glade im going to boycott all your products from now on. your new cod? forget about it im done with it. And many others need to do the same. Let activision shrivel up and die slowly. >:3 after all activision has fked us all for too long, lets take a stand a fk them back. :3

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      • This is the best Destiny post I've read on the forums. Whole-heartily agree. For the love of God, Bungie, listen to your fans. Explain to your puppet master Activision that they stand to lose so much more money by constraining and monetising what you create, rather than giving you the freedoms you've excelled upon in the past.

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        • Great post. Bump FTW!! That being said...The fact that your post is so dead on accurate means it'll likely end up in the ignore folder of Deej's desktop. Seems the solitary focus at Bungie HQ is PvP, DLC, and lackluster events.

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        • Bum

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        • Edited by LtNeutral: 10/30/2014 9:53:04 AM
          A day may come when the courage to bump posts may fail, when we forsake the propagation of constructive criticism from our friends! But it is not this day! An hour of reading the forums to see broken promises, when gamer's dreams come crashing down! But it is not this day! This day we bump!

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          • I gave up on getting to Light level 30. Not because it's too hard, because I don't want to put that much time into mindlessly farming and striking for 20 hours to get the number over my head from 29 to 30,

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          • Yep. Deej and every other staff member at Bungie will skim through this and just quietly remember the corporate script permissible for feedback.

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          • Bump

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          • The fact that there is so little content PLUS the extremely difficult RNG actually makes the game ten times more frustrating. If I could go into the VoG and get anything other than shards and energies from the bosses, I would be happy. I don't even care if I got the same armor drop over and over again, at least it would be something DIFFERENT from what I do every other day of the week on Destiny.

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          • I want to cry now. The part about the tank. *Heart breaks

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          • Bravo and well said. I still can't shake the feeling that this will be written off though. Simply shrugged aside like most of the comments and feedback have been so far. Tragic really. A fantastic example of squandered potential.

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          • Agreed. The game is fun but the End Game is more tedious than anything.

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          • I never owned an Xbox, so I've never played Halo. So this being my first Bungie experience, I'm underwhelmed at best. I know they are going to drag the story out, but there's so little to do in the base game, it's staggering. There's no other open world type game with this little amount of missions that have been made in the last 5 years that I can think of. The replaying of missions just to farm materials is not what we wanted. And there's not even side missions. Bounties don't count as side quests lol

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          • Never has my feelings been so perfectly expressed. I remember my days of playing Halo 2 and 3 on my friend's Xboxes. I remember how totally excited it was for me to buy my first Xbox 360 when I finally had the money. And I bought it for the sole purpose of playing Reach. And I loved every second of that game. Unfortunately, I play every second of Destiny thinking "this could be better." "I could probably be playing something more fun". "Well that was anticlimactic." And you describe Bungie's (or Destiny's to be more precise) real issues better than anyone else I have seen. This deserves every single bump and star it gets.

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            • It struck me a couple of weeks ago how easy Destiny is to play mechanics wise the gun play is fantastic, but there is zero challenge after you hit around level 15 never mind post 20. It's the easiest fps I ever played, Also how on rails is the game!? compared to farcry skyrim etc., the backgrounds look fantastic but you can't go there or explore was a huge let down for me. The end game grind is dull and repetitive Where's the random events and missions? The same bounty and strikes with the same enemies spawning in the same place in the same numberszzzz. There's nothing unique in any of the only 3! Character classes other than the specials frankly not worth the effort in creating more than 2. PVP is now the priority that's not why I bought the game. I feel I'm playing in hope rather than expectation as I so wanted this game to succeed. Once I buy mcc or dragon age Destiny is probably done.

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            • Edited by Mungobean: 10/30/2014 5:14:29 PM
              But alas, no one from Bungie will reply to this thread or any of the multitude that are like it. They like to throw out the phrase "We listen to you". But I still haven't figured out what exactly they are "listening" too. Maybe it is the sound of their own voices. Maybe its the "cha-ching" of all of us who have already bought the game and thus given our money to them. Or maybe it's David Bowie's "Just Dance". We will never know because they will never reply. It is much easier for them if they just ignore us or leave it up to Deej to reply. Even though his voice in their opinion is just as meaningless as ours I guess. Hopefully I am wrong. But I don't believe I will buy the DLC content simply because of the odd idea that XBO users should pay the same price for less content. I will continue to play this game until Dragon Age is release hopefully something happens in between now and then to change my mind.

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            • Wow, I had forgotten trying to bring all the soldiers back alive, I really cant wait for the collection to come in a short while.

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            • Imagine if the developers were as passionate about Destiny as this guy. We would have one great game. I downloaded Sunset Overdrive yesterday. I was immediately shocked by the amount of CHARACTER in the game world. Shines light on the problems of Destiny.

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              • Edited by xHeMp420x: 10/30/2014 1:08:21 PM
                From Reddit user echolog: The 2 vehicles thing just kills me. WTF happened during development? Bungie went from ALL THIS: UNSC: Warthog Mongoose Scorpion Elephant Mammoth Hornet Pelican Broadsword Covenant & Brutes Ghost Spectre Chopper Prowler Shadow Wraith Scarab Banshee Phantom And SO MANY MORE that I am forgetting... Down to this: Fallen: Pike Cabal: Interceptor (Which Cabal are never seen using and can't even fit into) My only question is... why...?

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                • i would kill for a sparrow run. but i don't see that happen

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                • I have to agree. Dark souls is difficult. Destiny is tedious.

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