JavaScript is required to use Bungie.net

Forums

10/29/2014 4:34:40 PM
32
I think its quite justified. Something tells me you don't really know what kinda of work even goes into just ONE map...
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • That's the problem, Destiny is like "a huge mansion with cheap ikea furniture" - from honest trailers.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Haha any decent team can knock one out in 2 weeks. Maps are nothing

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • 1
    I do know the extent of labor all of this stuff takes, and I feel a little cheated too. I think these two DLC packs are going to be light on content for the cost, because a lot of people like me payed for it up front. Bungie will probably start introducing new features with the DLC packs after expansion 2. That bums me out

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • or jump into destiny 2

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • You mean the maps that are disc locked and have been created since launch..... Yeah

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • 0
    Irrelevant. Just because its locked on your disk doesn't mean its code complete.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • And what code do maps have? Texture code? 3d object code? Animation code? None of the above are real things btw.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • 0
    "Code complete" is an industry term to say "it's done".

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • When you are programming the game yes, when you are making a map no.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • 0
    My point remains the same, and the term "code complete" is used in all kinds of contexts regardless of if the feature has "code" in it or not. Thanks for nitpicking though. Super useful.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • HA. Another one. Have you visited the maps on the disc? If so, you've seen how complete they are. If not? Go look. All it takes is putting the enemies in there. How do you think people know about all the crap coming in the dlc a month after the game releases? It's not that hard to put 2 and 2 together.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by Nyx: 10/29/2014 5:14:55 PM
    0
    A. I don't have a disc. Its 2014. B. I don't need to go into areas that are not a part of the game. Its pointless, there are no objectives to complete. I have a life and other priorities I can't just waste my time picking apart off limits areas of the game. C. Those maps/areas are being developed NOW for the DLC release. It is very common practice to patch in or include whole maps or parts of maps in games prior to launching it. This is nothing new. "All it takes is putting the enemies in there' That shows your ignorance in the matter. Putting the enemies in there is a lot more work than you imagine it to be, plus new iterations of the maps will be built to support changing design goals.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Really? Heh, that's funny, cuz, that means you already have the content on your console. "I don't need to go look, I trust them blindly! I have no need to go in there! I'm an upstanding citizen how dare you criticize me!" yeah there you go. fixed that for you. It's very common? Right, that makes it perfectly legitimate. So that means you'd go out and kill someone, right? I mean, murder is so common and other people get away with it, surely you can too! And when the police show up and take you to jail, how ungrateful everyone else is! Can't you see murder is acceptable and right? We all should have listened to Ted Bundy! Seriously man. Seriously.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • 0
    Boring. My point is its pointless and stupid (and potentially ban worthy, if I were running the game I would) to access areas that are meant to be off limits. I have no interest in wandering around empty maps when I have limited gaming time in a day. Obviously, I'm an adult and we have different priorities. Ignoring all your terrible examples, here's a better one. Its like how the cops put up "police line, do not cross" tape at murder scenes. That's meant to keep noobs out of the area so they don't contaminate things with their idiocy. You have no clue how those areas are coded or not, that's why their off limits. I've worked on a game that had very crappy code and players would do this in my game too, among much worse things. A player action in the wrong spot at the wrong time can cause all sorts of issues. I've seen players get stuck in holes and have their accounts frozen in the server. Stop pretending like you have a right to be there cause you paid $60. Its not ready, wait till its ready. Or don't, I don't care, but it would be a simple thing to look up everyone that has a dead ghost from that area before it goes live, export that list to excel and smash it with a banhammer.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Well that explains everything. You're a game developer. You think that all of this is acceptable because you develop in this market. Or, at least you tell me you do. Ban people for getting through holes in your poorly made game? Alas! They do not understand your artistic integrity. Tell me, Mr. Game Dev, if you have a 500 million dollar budget, and you come out with a product like destiny, have you really done your best? Have you really made a game that you're proud of? One with holes in every patrol mission leading to areas that you developed (and totally didn't cut from the game) One in which there is very sparse variety in mission structure, and one, that need I remind you, a large amount of players cannot play due to networking issues because of a fix you put out? You may be right. I may not have a right to these areas. I don't have a right to the game except wait a minute. I paid for it. I paid for the disc, right? which means I own my game, right? stay with me here. So if I own my game, I should be able to access the content on it's disc, right? Or is that just me being old-school, and thinking that games were complete upon release? Yeah, forgot that wasn't a thing anymore. My bad.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • 0
    Stopped reading two sentences in. There is no point talking further. I won't be talked to like that. Take care.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Ah ha. How cute. "I refuse to be talked to like this! It's an outrage!" I'm pretty sure I read quite a bit farther than two sentences in. Because your comment about making games is at least after your fourth line break. Don't try and act the haughty game developer if you can't handle it. You have fun defending a skeleton of a DLC release.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • A. but you did download it and have the maps on your console B. yes it is pointless going to them and most games dont have them why? because they care about selling you a good game and thus sell you all the content they have made and cut out parts to sell later C. dont say developed that implies they are making new content all their are doing is putting on the final touches onto maps

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • 0
    Your incorrect about B. It is common practice to pre-patch content in or to launch with areas that are under development still locked. For example, WoW has been doing it for years, as does LoL. Those are the two biggest games in the world. No surprise destiny does it. And you ignored my last point. That's fine. There's no sense in arguing with doorknobs. Take care.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Yeah, funny thing. Those are MMOs. Destiny isn't an mmo. it is first and foremost an FPS game. If you want to compare it to an MMO, it not only falls short, it literally didn't make it across the starting line. See my previous comment for your last bit there.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by Nyx: 10/30/2014 3:07:12 AM
    0
    I won't argue with you or anyone else about whether it's an MMO or not. I know it is one. No matter how certain you are otherwise doesn't change the fact that is. You can be certain that the Sun is a red giant or catfish can fly too if you want. Freedom isn't free! The price is sometimes willful ignorance. One thing about MMOs is they are a newer game genre, one that was born with, and evolves with, the internet. What defines an MMO is inconsistent and evolving with new platforms and technology. And yeah, its an FPS too. Just look how selfish and short-sighted the community is. Case closed there. Doesn't mean its not an MMO. Edit: and FYI LoL is not an MMO. It's a MOBA.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Newer game genre... yes. Sure. Because you know, WoW hasn't been around for almost 20 years now. Trying to say that a player is defined by their genre is not only ignorant, it absolutely reeks of intolerance. And to correct you? LoL is an MMO. Just like people called Combat arms an MMOFPS. MMO, I have to begrudgingly remind you, means Massively Multiplayer Online. Now, one COULD argue that destiny is indeed an MMO. You're right, holy shit. It's inconsistent. But you know what else is consistent with MMOs? Lots of content. Massive amounts of things to do. Does Destiny have this? In my opinion, no. But hey, if running around in circles to level up weapons and then doing the same missions over and over again randomly in order to get a chance at random gear is content to you, then I guess you would be satisfied. And before you hit me with that comeback that you formed, no doubt with that last sentence, remember this. MMO's sometimes require you to do those same things, yes. but it's in conjuncture with TONS MORE STUFF TO DO. You have a choice of how you want to do things. Hell, someone sat down and crafted their way to max level in world of warcraft. Can't do that here can you?

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • with B...... its kinda hard to argue against it as its a horrible practice which ever way you look at it either a point blank "we've locked this finished content away to sell you later" or "we wasted development time making content we dont intend to finish for release" but a lot of devs do this but i have no issues devs using time from once a games gone gold to make new content or pre patch new content in since it will run smoother if everyone has it but a pre patch shouldn't be on the "disc" at release ill admit im ignorant of the details of game design but im not ignorant of the results that I can compare and bioware released 7 brand new maps with dynamic spawners and AI for free from scratch but bungie needs £20 to be able to cover the cost of all the work involved in finishing these almost complete maps with "darknees doors" already placed to be spawners

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • 0
    And bioware is an established developer with years of experience in live service. Compare this DLC to SWTORs first few months if you want to compare apples to apples. I was in the game at the time too, and SWTOR is another good example of big expectations and big let down. No one gets it right, right away. That being said I totally agree that bungie is doing a pretty bad job when it comes go live service and are being pretty stingy with content. They don't have to relearn the lessons of every MMO ever, but seem to be choosing to do so.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Bungie is a company that's been around providing live service for three games for the past 16 or so years. That's your first mistake. Second one, star wars the old republic's developers came out and said that they were told to rush the game, and it's just now getting to where they were going to release it. Now, I'd like you to note that both DLC expansions they added and plan on adding bolster their content reserve by a fairly large amount. Both are their first cracks at DLC. Nobody gets it right at first, yeah. But there's this thing called effort? When you have a bad start you kinda put it into the game you're making. Ask yourself. Does the first DLC show they've put any effort into it? Because I mean, a fundamental change that should be patched in should NOT have to be paid for, yet, it's clearly listed there as a perk with the DLC.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon