Bungie,
I don't know if you're aware, but the ammo count on some Scout Rifles is off by a round.
Before I bought the Crypt Dweller from the Dead Orbit merchant, it lists as having a 13 round magazine. After purchasing it, it only has 12 rounds. While this may not be a huge deal to some players, the ones who use Scout rifles primarily know that this one bullet difference can often mean the difference between reloading and getting the kill.
There have been several times during a Nightfall or Heroic where I'm placing shots on an enemy's dome, I get the shield down and start ticking off pieces of the health bar. Then, with one little smidgen of life left, I have to reload. This is not only inconvenient, but could allow the enemy to find cover and/or escape.
Please look at this issue. I'm not sure if it affects all Scout Rifles, or just certain ones; but I know it's the current situation with Crypt Dweller from Dead Orbit.
If anyone in the Community knows of other Scout Rifles that this issue pertains to, please list them in the comments below.
Thank you for your time.
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I have a problem with red death when its clip is empty it will cycle through an animation for firing again but with no bullets then it reloads. Adds valuable seconds to reloading. Anyone had that problem with a gun?