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Destiny

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Edited by Jenkins: 10/28/2014 3:08:36 PM
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Who else is excited about non-raid lvl 30 gear?

I like to solo and I like PvP. I solo nightfall strikes like many, and I don't like having to find a group and to set aside hours of interrupted time for a raid. I do it when I am able, but otherwise I work on a second or third character. The thought of being able to get two pieces closer to thirty without a raid is great to me. I appreciate that some people prefer raids and groups to PvP, but while I was in that boat years ago, I no longer want to set the time aside to go raid a couple of times a week. I love that multiple paths are developing. Edit: to clarify, I do raid. I just don't like having to plan my day around a video game. With missions and crucible, I can play for 30 minutes and quit if I have to, and I won't feel like jerk for leaving a group. I don't even think I'll quit trying to get all of the raid loot, but I like that there will be more than one way to get some gear soon.
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  • I think it's great. I think it's at least a step in the right direction, but I think that the correct movement should be PvP specific gear. There's no reason to get to 30 if you aren't raiding, so I understand why it wasn't included, but aesthetically, this should have been added with PvP Hardcore gear, where those that play primarily PvP can be rewarded for their efforts which is arguably as difficult as the raid and just as if not more time consuming. I've argued this a lot, but I really think what should be added is a PvP specific vendor or faction that awards gear up to level 30 requiring extreme crucible feats, such as in a league or tournament with your team or winning 25 in a row which unlocks these purchases. Furthermore, the gear should be useful in PvE, but it should be given perks that almost entirely pertain to PvP only, such as damage versus guardians or perks that don't help as much in a raid (like faster melee or agility increases). This would be identical to raid gear, which typcially provides boosts only useful in raid, like damage vs. oracles and damage vs. minotaurs.

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