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#feedback

Edited by UndeadAce: 10/25/2014 4:45:43 AM
7

Simple Ideas for PvE

With the recent update being all about PvP...im a little disappointed. So here are a few ideas i thought of while writing this post. ~If they can change all that for the Iron Banner...how hard would it be to add in a few new types of patrol missions or some variety in the bounties... *Patrol mission...this area is under attack...go fu©king defend it. (Yes this is basically what you do in every story mission and in every strike but its also what you do in almost every fps)...defend (insert location) against (insert enemy). Massive waves of enemys kinda like the wars that happen in place of a public event. *Patrol mission...guardian...we have lost contact with a team in this area...your ghost plays a broken transmission from the team stating that they came under atk. Massive amount of enemys in a random area...slaughter them all. Example: The subway tunnels on earth where its dark and there is a few hive down there. Have that area be full of hive and send us down there. *Bounty...lost item recovery...a very important item has been lost in (insert area from one of the planets). Retrieve it and you will be rewarded. Object is somewhere in said area...be it in a chest or flashing like the beacons do. *Bounty...get x amount of kills with certain type of weapon. IE 50 kills with a rocket launcher. *Bounty...complete any mission with heroic modifier active (any fu©kin mission besides the 3 that seem to always pop up) ~ It never fails i get sent to mars 3 or 4 times in a row when doing tiger strikes. My solution: Give us ability to run individual strikes on lvl 28 with reward being a cryptarch engram...or make it so that the previous strike in the playlist is not ran again for 2-3 strikes. ~Give us the ability to activate any modifier on mission/strikes. Just a few quick ideas...what do you all think? What ideas do you have for patrol missions or bounties? Edit: typo and added #PvE
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#feedback #pve

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