I had someone tell me this during a raid last night when I told them to take left plate.
I asked 'em, "What do you plan on doing when they patch the raid and change it to random teleports and you have no idea what to do when it comes to the other positions?" [i]It's not like it's rocket science, but still.[/i]
He said, "I go on bnet everyday and I didn't see anything about that." I booted him from the fireteam and we beat it with 5 players.
Point is, learn the other positions... learn them all. It makes rotating to a different position very easy when something bad happens (deaths). You'll also be ready for when they patch the raid. Too many times have I seen people being told, "You're doing this." or "I need you for this. Go here." and they're like, "I only kill oracles."
English
#Destiny
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Edited by felismenari: 10/23/2014 8:26:06 PMPart of the problem is as soon as a teleport phase begins, those who are randomly teleported don't have a designated relic bearer. So, there's a bit of hesitation there that a raid group can't really afford. So that leaves one option; everyone goes after the relic, and who gets it gets it. Sure, it adds some variety for those who want it. But, it also introduces a potential problem. Those who are unfamiliar may be looked down upon in a raid setting, and may ultimately lead to inexperienced players not getting chosen to join a raid team. And if a raid group takes a chance on an unfamiliar player, they may suffer full team wipes that they otherwise wouldn't have, just because of the one inexperienced player. And now for a quote from OHBMAJORV: [i]So on one hand you say "matchmaking for raids won't work because you need a strong organized team to complete the raid" On the other hand you say "we're going to completely randomize the encounter so strategy is out the window"[/i] In other words, the final raid encounter is less structured teamwork, and more organized chaos. No bueno man, no bueno.