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10/23/2014 8:56:36 AM
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Great post, and very much indicates what the gaming community are feeling with this game right now. For me (and i've said this on a few posts) the major problem with this game is the completely luck-based light leveling system. I have been stuck on level 29 for some time now, with only 1 pair of raid boots after 6 successful VoG completions. Here's what sucks the most, I keep getting the same stuff that is already in my inventory. Is the game not smart enough to know that I already have 2 Aspect of Glass ships in my inventory, and 2 Vision of Confluence?? Maybeit is and thinks that because I have more than 1 then I like them, so i get given more!! I'm going to give the VoG one more chance (well 2 more with normal and hard playthroughs) next week, and if I don't get anything then i'm on to Shadow of Mordor. Bungie's 10 year plan for this game will sadly take them to the developers graveyard, as their reliance on patching to make things harder (adding more snipers in the Templar/Oracle fight being 1 such example) thinking that it will keep gamers playing until they complete it is wrong. Here's a refreshing idea Bungie - Why not reward people properly for completing difficult missions/raids/strikes instead of us relying on luck based rewards. Then get new kit out there and some new content - perhaps that will keep gamers playing this game. As I said above, i'm 1 week away from canning this game
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  • 1. You'll enjoy SoM. It's a really good game. 2. I am with you on the Raid frustration. Its to the point that I honestly don't want to use my time on it. I've completed it, I have the shader, but if I am going to go in there again this week and get nothing but shards... well I already have 48 of those. Maybe if there was a box system from Mario 3 where you picked from 3 boxes the one thing you liked best.

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  • Thanks man i'm looking forward to starting it :) If Bungie think that we will continue to try and try and try the VoG with no rewards - they are sadly mistaken. So much wrong with this game, a piss poor random loot system, a story that has been cut so much it borders on misdescription from what we were shown originally. Like I said, i'm giving this game 1 more week and if the VoG doesn't reward me i'm off - Seriously how can Bungie justify giving 1 gamer 5 awesome drops for beating Atheon (EXOTIC Vex Mythoclast, EXOTIC Hard Light, Raid Helmet, Leg Speeder, Shards) and another only 2 drops (Leg worthless ship, and Leg Scout Rifle) for doing EXACTLY the same thing??? Do Bungie not see just how fu cked up this is????

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  • Edited by LordHighfixxer: 10/23/2014 12:41:17 PM
    [quote]So much wrong with this game, a piss poor random loot system[/quote] The video I referenced is long and also is the main point of [url=http://www.bungie.net/en/Forum/Post/74495153/0/0][b]this forum post[/b][/url] but it outlines who the only thing that makes sense about the random loot system is that at one point there was a design to have it backed by a player trading system or player based economy. Its a long vid but i found it worth my time.

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  • Thanks man, I did watch this and the guy is spot on. Bungie seriously need to prioritise and add the trading system (much like Defiance) first, before sorting out the "non game breaking" Atheon fall off issue

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