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10/22/2014 6:25:57 AM
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I am sorry, but Bungie are the KINGS of over promise and under delivery. A lot of blind fanboyism over the years has given them reason to repeat mistakes like this, with same previously mentioned fanboys protecting them from rightful criticisms by literally saying it's okay to release trailers/videos and cite "Not final release/You made the mistake of not acknowledging it was Alpha" despite the game CLEARLY lacking from its predecessor shown at conferences or vidocs. Frankly, the butt kissing Bungie apologists and people like them are the reason why some big budget developers aren't held accountable and why I wish they picked up tiger electronic toys and got away from gaming. 343 is prospering so well without Bungie. No, they are not the same despite the people they kept. Clearly there is a change and a better execution of narrative, whether it's through terminals or newly done and updated cinematics. I only mention them because they have mastered the art of integrated story telling through the game and not poor tactics like grimoire cards or micro dialogue NPCs speak of. Let me point out to you Halo 2, and how Halo 2 was supposed to be deeper. (take the multiplayer nostalgia glasses off) - Do you remember the E3 show where Bungie showed off Halo 2 for the first time? And Master Chief was set to descend on Earth City? That level turned out to never be in the final game. And a lot of the content was cut. Not to mention the inexcusably poor cinematics that had tons of pop in textures. Also look at their trailers for the games they made. Very beautifully executed - emotional, captivating, raw with a daunting sense of "reality". One that faces a threat from the cosmos. Remember Halo 3's awesome diorama commercial? ALL of the trailers were much more hard hitting than the game itself, which never remotely posed the visceral impact of an earth invasion - something that Mass Effect 3 nails perfectly, outside its botched ending. Halo 2 and Reach? I have never seen a more pathetic invasion of earth or a space colony ever, irregardless of the size of force used. The battle for Reach in the books was bloody, grueling, ridiculous. You play the game and it's a few things on fire. Bungie syndrome at its finest. And thus the process repeated: get glorious trailers with the reality of a slow, floaty shooter with poor dialogue and the main interactions with military NPCs being tongue in cheek eye rolling one-liners from them while the seriousness was mostly levied on interactions between Chief, Cortana, UNSC brass and Sgt Johnson. It wasn't until Halo 4 where story is nailed at you balls to the wall. You see -blam!-ing Elites penetrate humans with their energy swords, a tense interaction with Dr. Halsey and her interrogator and Spartans - presented wonderfully. Beautifully. Almost myth like - ALL DONE within the game. Destiny makes me pissed off not at how poor the game is - on the contrary. Destiny is the ugly girl who has the power to take off her 60s framed glasses, let her hair down, let her personality come out and be the hottest girl on campus. But right now it's over promising and being ugly and smelly and needs to USE its assets - Ships, Storytelling, Variety of strike content and not rinse repeating "Sepiks Prime "until I find myself saying it because the phonetics sound funny. Bungie started on a new leaf and needs to show they are not the same over promising, under developing devs that are the best at getting brown nosed on their own forums or defended by mouth breathers who are arguing points vs CoD kids complaining about how overpowered auto rifles are or how sucky PvP is. First major DLC should be free - the Cabal, Vex and Fallen should be explained and fleshed out immediately. But I know you want to make them into DLC, Bungie. How boring. Basically, stop making me go to Reddit to grab the game's completely (in a good way) insane and hidden lore. It doesn't make it special or mystic that I have to take these steps. It's annoying and should be in the game. You aren't cute, special or M Night Shyamalan in his prime. It's not sophisticated. Without story your game is just a repetitive hot mess with no motivation. Actually, it is all that already. But thanks for executing gun play down perfectly. Don't pull a Halo 3, Bungie. You basically gave me an FPS WoW with three classes and four dungeons and a level 20 cap. I am embarrassed.
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  • BUMP

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  • Destiny is so shallow. damnit.

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  • Your post makes me want to buy a Xbox solely for the new Halo.

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  • Preach it!

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  • We need to keep this at the top of this thread.

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  • Damn dude. Good stuff

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  • Wow this is good.

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  • Thx man....i really never understood all the hate towards 343 and halo 4...i really liked bungies halo...i did and i still do. but after halo reach i really wondered "That's it? That's all we gonna get about the Master Chief?" He never spoke much(except for his One-Liners), correct me if i'm wrong but his origins where never discussed, zero characterdevelopement....to be honest i always cared more about cortana than the master chief.... It wasn't until 343 tried to really tell a story with Halo 4, gave the master chief a past and emotions...suddenly Halo didn't only have beautiful dynamic gameplay but also a dynamic and quite interesting story... Bungie never knew how to tell stories....they're pros in making console FPS look and feel great...nothing more... It's like when Valve had all those insanely talented level and character designers but no frikkin' idea what story to tell...so they asked a real professional, a sci-fi author to think of a story. Only Bungie don't seem to think it's necessary to tell a story when you got nice mechanics... It's like bungie are the gaming worlds Michael Bay

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  • They hate 343i and Halo 4 so much because they're a bunch of Bungie fanboys that can't accept that Halo 3 and Halo Reach were screwed up beyond belief and that 343i actually knows what they're doing unlike Bungie who can't seem to grasp the concept that if you make your protagonist silent most of the time, people will not be invested in that character.

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  • I only read half your post, and you sound like an idiot. Halo 2's problems have been well documented: They were working with half a studio for a good portion of its development. That's why they made the deal with Microsoft: so they could get enough people to actually make a game. Also, story wise, game Reach was significantly better than book Reach. I've read the book, and essentially it was "ok, big fleet is here, we'll just lose the second heaviest defended planet we have in a few hours. Seems right". Reach could've had more destruction and stuff, but don't say it wasn't as good as the book, because the book version was quite stupid, and took many less pages than it should've.

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  • you are just spewing ignorance...

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  • Edited by car15: 10/23/2014 10:00:46 PM
    Wow. So much stupidity in one post. 1) Halo 2's problems were caused by mismanagement within Bungie. Microsoft actually pushed the release date back [i]multiple times[/i] before they finally got fed up with Bungie's shit and gave them a hard deadline. 2) The Bungie/Microsoft deal took place in 2000, before Halo: Combat Evolved was released. You have no idea what you're talking about. 3) The fall of Reach was [i]supposed[/i] to be quick and humiliating. [b][i]That was the entire point.[/i][/b] How could anyone possibly miss this? The fall of Reach was written as a demonstration of the Covenant's power. They're so much stronger than the UNSC that we never stood a chance at Reach. The fact that it was our most heavily defended planet made no difference.

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  • [quote]Don't pull a Halo 3, Bungie. You basically gave me an FPS WoW with three classes and four dungeons and a level 20 cap. I am embarrassed.[/quote] ^ this.

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  • Best comment on the site.

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  • You nailed it.

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  • Thank you! The game has potential. The game did not live up to the hype at all. Way too much open space and much too little content. Period. Even if most people could get past this, what people cant get by is the risk vs reward is simply not worth it hence the fun factor has quickly drained. I find myself grinding like hell for decent gear, reputation etc., but, its simply not worth it. I've spent hours grinding for blue drops and even after the loot patch to fix that stuff, after countless rare drops turned in, not a single legendary or better. Unless they fix this soon, this will most likely be the last bungie game I buy. They could learn a LOT from Borderlands to be honest, study those game and learn about releasing a game with great loot, content and just all around fun. I'm a gamer, I usually simple return games I don't like, but hell, I already paid for the season pass. I feel stuck in a way.

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  • Destiny: The Lies Before Launch: https://www.youtube.com/watch?v=WlWGtKTFATE

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  • Well put, including the closing paragraph.

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  • Beautiful. M. Night Shyamalan joke was perfect.

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  • Your M. Night Shyamalan comment made me spit out my coffee, badly. Good one.

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  • [quote]I am sorry, but Bungie are the KINGS of over promise and under delivery. A lot of blind fanboyism over the years has given them reason to repeat mistakes like this, with same previously mentioned fanboys protecting them from rightful criticisms by literally saying it's okay to release trailers/videos and cite "Not final release/You made the mistake of not acknowledging it was Alpha" despite the game CLEARLY lacking from its predecessor shown at conferences or vidocs. Frankly, the butt kissing Bungie apologists and people like them are the reason why some big budget developers aren't held accountable and why I wish they picked up tiger electronic toys and got away from gaming. 343 is prospering so well without Bungie. No, they are not the same despite the people they kept. Clearly there is a change and a better execution of narrative, whether it's through terminals or newly done and updated cinematics. I only mention them because they have mastered the art of integrated story telling through the game and not poor tactics like grimoire cards or micro dialogue NPCs speak of. Let me point out to you Halo 2, and how Halo 2 was supposed to be deeper. (take the multiplayer nostalgia glasses off) - Do you remember the E3 show where Bungie showed off Halo 2 for the first time? And Master Chief was set to descend on Earth City? That level turned out to never be in the final game. And a lot of the content was cut. Not to mention the inexcusably poor cinematics that had tons of pop in textures. Also look at their trailers for the games they made. Very beautifully executed - emotional, captivating, raw with a daunting sense of "reality". One that faces a threat from the cosmos. Remember Halo 3's awesome diorama commercial? ALL of the trailers were much more hard hitting than the game itself, which never remotely posed the visceral impact of an earth invasion - something that Mass Effect 3 nails perfectly, outside its botched ending. Halo 2 and Reach? I have never seen a more pathetic invasion of earth or a space colony ever, irregardless of the size of force used. The battle for Reach in the books was bloody, grueling, ridiculous. You play the game and it's a few things on fire. Bungie syndrome at its finest. And thus the process repeated: get glorious trailers with the reality of a slow, floaty shooter with poor dialogue and the main interactions with military NPCs being tongue in cheek eye rolling one-liners from them while the seriousness was mostly levied on interactions between Chief, Cortana, UNSC brass and Sgt Johnson. It wasn't until Halo 4 where story is nailed at you balls to the wall. You see -blam!-ing Elites penetrate humans with their energy swords, a tense interaction with Dr. Halsey and her interrogator and Spartans - presented wonderfully. Beautifully. Almost myth like - ALL DONE within the game. Destiny makes me pissed off not at how poor the game is - on the contrary. Destiny is the ugly girl who has the power to take off her 60s framed glasses, let her hair down, let her personality come out and be the hottest girl on campus. But right now it's over promising and being ugly and smelly and needs to USE its assets - Ships, Storytelling, Variety of strike content and not rinse repeating "Sepiks Prime "until I find myself saying it because the phonetics sound funny. Bungie started on a new leaf and needs to show they are not the same over promising, under developing devs that are the best at getting brown nosed on their own forums or defended by mouth breathers who are arguing points vs CoD kids complaining about how overpowered auto rifles are or how sucky PvP is. First major DLC should be free - the Cabal, Vex and Fallen should be explained and fleshed out immediately. But I know you want to make them into DLC, Bungie. How boring. Basically, stop making me go to Reddit to grab the game's completely (in a good way) insane and hidden lore. It doesn't make it special or mystic that I have to take these steps. It's annoying and should be in the game. You aren't cute, special or M Night Shyamalan in his prime. It's not sophisticated. Without story your game is just a repetitive hot mess with no motivation. Actually, it is all that already. But thanks for executing gun play down perfectly. Don't pull a Halo 3, Bungie. You basically gave me an FPS WoW with three classes and four dungeons and a level 20 cap. I am embarrassed.[/quote] agreed

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  • Hahaha!!! Your M Night Shayamalan comment just made me blurt out laughing in my silent office. Coworkers look concerned. Shhhhh... I'm not looking at this instead of working....

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  • Edited by The Chubby Behemoth: 10/22/2014 2:30:29 PM
    I can agree with most of this except for any of the crap you said about 343. Halo 4 was by far the worst halo I have ever played the story was dumb and they did not have what they promised either. The multiplayer was also broken and it made me not wana play anymore halos produced by their pathetic studio. The only thing they know how to do is make a cut scene.

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  • Edited by jeb22: 10/22/2014 1:41:15 PM
    [quote]I am sorry, but Bungie are the KINGS of over promise and under delivery.[/quote]Not trying to defend Bungie here, but I would argue that Bioware is actually the KING of over promise and under delivery. The ending was not the only thing botched in ME3, lol Also, I couldn't disagree more with you calling this an "FPS WoW". If Bungie actually took more pages from WoW's book, this would be a much better game. It's a slam on WoW even putting this game in the same category.

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  • Oh PLEASE. Has everyone forgotten about Peter Molyneux?!

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