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#feedback

10/18/2014 7:38:53 AM
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Atheon Teleport Mechanics Update Feedback

I have not complained about any changes to this game. - Loot Cave - okay, patch it (and you gave us a fun Easter Egg at that). - Gun nerfs/buffs - you guys know best, you can watch how we play and address what's needed to provide multiple alternatives with weapon selection in PVP. - Templar column - Even though I backed this as a "strategy", I only tried to help *one* group that insisted on it and my group has always had dedicated roles in that fight. We played the ground game and continue to do so, we're better and faster at it. - Atheon "baby bumpers" - Yes, please. They're not necessary when you have a good team who play well together and know roles that we have unanimously determined by preference and vote. I didn't support the bug that broke him. - Atheon's teleport behavior? - Please, Bungie, please. Most successful Raid teams have found that different members are better at different roles. This is a TEAM event. I, for one, am the dedicated Relic-holder for that fight. We've watched gameplay mechanics, we developed a system, a strategy, to break our group into two. Portal team does what needs to be done in the portals, and Gatekeeper team survives the hordes of suicidal Harpies, opens the necessary gate, and generally does the most damage to Atheon once Portal team is out, because we're busy getting ready to go back in again. [b]The Atheon teleport change will break not only our strategy, but most successful teams' strategies.[/b] The fight will be utter chaos. Not everyone plays the same role in a team - that's what makes a TEAM. If we could all perform the same roles, we'd be interchangeable. Why stay together? Our group dynamics are great and we all get along well, but the glitches in Atheon's fight were tough enough to get through without someone raging. The deaths of a single dedicated member alone can make the fight unwinnable. [b]We are using legitimate strategy there, Bungie.[/b] There is no unfair advantage, no taking advantage of unfair enemy behavior (some predictability is not a bad thing!), we just got our team 100% set this week! Not everyone can be expected to perform the same in a team. We all have strengths and weaknesses and that is part of what brings us together. [b]We fill in each other's gaps in playstyle to complete the group.[/b] Please rethink this Atheon patch. "Baby bumpers" are great. Make the community fight for their victory! But don't completely trash mechanics that aren't broken. I know six of me could not beat this Raid, nor could six of any other gamer I know. Level playing fields are great, but don't take away our individual strengths. Sorry for the long post. I have reposted this in the Feedback forum where it belongs, as I've asked others who post in the #destiny category. [b]I've always supported you guys and plan on continuing to... Don't break the Raid, please![/b]
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  • Edited by Ze007ro: 10/19/2014 12:41:09 PM
    We went up against Atheon last night. What a nightmare. Cries over the mic sounded like this....WHOS IN? WHOS IN?. Those of us with gunslinger specials ready were popping them off at the same time, making oracle duty a nightmare. The constant overlapping of chatter in the mic because of the the complete randomness of who was teleported made for a very very long 2 hours of failed attempts. In the end fireteam members began bailing, and the 5 man, then the 4 man attempts became worse and worse. What a Clusterf---k. Impossible nearly to have a dedicated relic holder when you've no idea whos getting teleported in. We tried several strats. Having the initial 3 guys in dead center of the room entrance seemed to help for the first teleport, But that was risky at best. We had a dedicated spot for cleansing under a titan shield each time the team came back, but more often than not the relic holder dies. The harpies became so agressive, I was speechless.....which never happens. Oh, and lets not forget the freeze ups, the glitchs, the WTF moments of where am I, Why didnt the teleport activate, why has this teleport shut down, why won't it let me through.....and so on. Peeps complain about the bad loot drops for killing the boss. IMO you should get rewarded just for showing up to this mess. Lets see, 50 wipes.....heres your exotic. P.S. Props to the guys in the fireteam. They were die hard and dedicated. I felt honored just to run with em. Shame the randomness/glitchs turned each attempt into something akin to Pulling the handle on a Vegas slot machine. Hails out.

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