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#feedback

Edited by MadHatter421: 10/18/2014 9:33:13 AM
15

Bungie, seriously, what's it going to take?

First let me get it out there and say I've tried really hard to be biased towards yall. You supported ALS, I would support you. But you guys are making this damned difficult. I've been gaming since an Eagle 64 PC, that's pre 286. To play games we had to go to Napa Valley and get magazines so we could code the damn things in ourselves. Ask around in the community, I'm sure one of us still has one of those magazines. I've have seen a lot of games come and go: King's Quest, Earthsiege, Rings of Lore, MechWarrior, etc. A lot of these games were great ideas, some too far ahead of the tech at the time, and others, well they were crap anyways. But there has been 3 constants that have and always will kill a game: 1: It was a crap idea to begin with 2: Profits before players 3: Loss of replayability You don't have to worry about the first one. This game has MASSIVE potential. Honestly it's has more then I've seen in any other game in recent memory. But yall are dangerously close to the other 2. If you put players before profit, you'll make more profit. That's easy. if a game has no replayability, no ones going to buy the sequel cause it wont be worth the $60, might as well wait until Gamestop puts it on the used rack. I understand this is a decade game, but I'm not going to wait 10 years for yall to get it right. Wake up and smell the cordite. This game does not feel anywhere close to a finished product. The story (what little there is) ends so abruptly, it feels like a second date where she invited you in for coffee, and she means it. This game leaves you expecting more, not wanting more. It fails to deliver. Remember, yall advertised this as a PVE FPS MMO RPG. First of all, way to slaughter the Alphabet, second where's the PVE content? This does not feel like a 500 million dollar game. It reminds me of Brink. I love the idea of building a legend, except there is no legend here. My story is the exact same as the guy who just shot me in the face for the umpteenth time. AT level 30 you've beaten everything, why continue playing? Heroic events are just rehashed events you've played 20 times already. What's the point? I'm off to storm the Black Garden.....again. Please, I'm begging you, listen to the players. We all have different ideas, sure. The guy I linked has great ideas. Some I don't agree with, others can be tweaked. But for the simple fact that he took the time to mock everything up, it's seems like he's put more time into ensuring the games success then ya'll have. That aint right. Wake up Bungie. *EDIT* I post ideas as a response to the main thread as a way for ya'll to critique that particular idea. And it helps prevent the Great Wall of Text. Also it helps me organize my thoughts.

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  • Who's the big Boogey man in this game? The Darkness. What is it, no idea. What's it doing? Apparently nothing. How bout it's time for the darkness to get involved. The Traveler finds host for Light power right, then it should be vice versa. Humanity blitzed the stars, some ships were bound to disappear. Guess what (creepy girl voice) "They're Baaaaccck". Have Plague ships show up. Mini-Raids that happen in space. Take a 3-6 man team and breach the ships to disable/destroy them. Thing is, we're not fighting Cabal or Vex or space cockroaches. Make this horror, Event Horizon style. Damned difficult to win, and makes you want to have a change of pants next to you when you play. Make them random events. Take it one step further, have the difficulty ramp up with each team that gets wiped. That way whichever team does beat it, they truly have bragging rights. And a title or a black shader or something. We have spaceships...let us use them.

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