https://www.bungie.net/en/Forum/Post/86442024/0/0
*A forum user (iacchius) averaged out the k/d of the top 100 players for each class...
Make all the excuses you want... ;)
...that's a .76 k/d spread between the top 100 Hunters and the top 100 Titans.
Take into account that most of those players are rocking over a 3.0 k/d and that margin is even more ridiculous!
*updated with a good balance suggestion and addressed pve*
I've been in 10 of these threads over the last couple days.
I see the same responses over and over again.
Hunters are too worried about losing their favorite power. Every one else is just tired of getting team wiped.
Let's just sum up the problem. Nice and clear. Easy to understand...
*Arc Blade out kills every other super in this game.*
It travels too far and last too long.
Yes, they can be killed while using Arc Blade.
With maps offering ample cover and Hunters having access to Hungering Blade, blink,(free) dm resistance, dash and increased movement speed...
Unless the Hunter calls it in at the worst possible time (out in the open with a team focus firing) he's going to get some easy kills.
Our super canceling your super does not in any way balance things out.
We get 1 whole kill for stopping your potential kill streak. Awesome!
Now let's go through all the lovely and intelligent responses that this subject generates, one at a time:
-Titan and Warlock supers can wipe a whole team in one move!
A: Yes they can. BUT IT NEVER HAPPENS! It doesn't. People don't group up like that. You can be damn sure if they see an enemy running at them, they spread out. Quickly. If we saved our supers to achieve a kill streak that Arc Blade provides in almost every match, we'd be holding on to them for days...
It's the distance that Arc Blade can travel that makes it so unbalanced. If it was wiping out teams all huddled together, I don't think anyone would complain. As it stands Arc Blade can achieve better results across multiple map areas.
-A Hunter can be stopped easily during Arc Blade! One shot gun blast! You must be bad.
A: I might be. But so is everyone I've ever played with or played against because I rarely see Hunters get shut down.
What most of you don't understand is... we don't all ping the same to whatever server they are connecting us to. I have great internet, but from my perspective Arc Blade is practically unstoppable.
Combine lag, damage resistance, a dash that goes way too far and you end up with an unstoppable juggernaut wiping entire teams.
-Supers are supposed to be OP. Stop whining.
A: Yes. Supers are supposed to be OP. The problem lies in one super far exceeding the other supers kill potential. The 5 other subclasses seem to achieve about the same kills with their super. About 2-3. Arc Blade seems to usually net about 3-5. That's a problem of balance. It just is.
-Titans and Warlocks can panic super!
A: Yes we can. And it nets us a whole one kill. One less than our average. Which is 2 kills... which is probably why we do it. Why hold on to something that isn't of that much value if it can save your life now?! If FoH or Nova Bomb was as valuable as Arc Blade, we might not waste it!
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My point in this is: right now there is a subclass that is out of whack with the other 5. It just is.
If Bungie reduced Arc Blade to a 3 kill max (4 with an exotic and the enemy would have to be very close together) and slightly reduced the damage resistance, that would bring it more in line with the other supers. 2-3 kills. 4 if you win the lottery.
(I actually posted this as a response in another thread. I'm tired of looking for other people's thread to follow the conversation)
* I've seen quite a few people suggesting lowering the time limit that Arc Blade can be active and not limiting the amount of kills it can achieve.
-I like this. It deals with the current problem (Arc Blade achieving too many kills across too large an area) while still leaving the Hunter in a strong position to deal with groups.
*I do not want Pve Hunters to struggle with Arc Blade more than they already have to.
I'm not against separate balancing for pvp and pve. That's Bungie's thing.
I have no desire to see Bladedancer nerfed in pve.
Doesn't mean that it doesn't need some tweaking in pvp though...
* Destiny - Don't Date a Hunter: Why Hunters are So…: http://youtu.be/GKi30mhzglw
Great video. It's Goldengun focused, but addresses Arc Blade which suffers from the same issue.
Thanks to "Horrendous Noob" for the find.
Destiny hunter Arc blade montage: http://youtu.be/XzUmSC2dip8
A little video reference for those that don't realize how long the power is active...
...or choose to ignore it. ;)
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Bumpppp
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DATES M8S READ THE DA8
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lol! Always nerf the other guys shit. Very telling.
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Actually bladedance got nerfed to shits. They can easily be stopped now since there armor isn't as high anymore
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Remember this hunters? Leave the Titans alone
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Dont eat yellow snow
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I hate how when you use a titan or a warlock super you get instantly killed by a hunter super and when you use a hunter super everyone runs away
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Necrobump
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Edited by Matix_927: 9/30/2015 9:48:00 PMYour taking numbers from when the game started and comparing them to now... Of course the numbers for the time being are going to look ridiculous! That video is also pretty early in, just wait. Soon those kds will be all switched around
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It's funny to go back on these and see that these are the same problems that we have right now with Sunbreaker
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It's fine the way it is. It's an in your face super, thus putting the user at great risk. Yes it has the POTENTIAL to wipe an entire team in one go but it also has the effect that once activated it's gone. You can be killed as soon as you pop it and it's a wasted super. I've been killed while in the air with fist of havoc and nova bomb, still had my super to try again. I've also sent my nova bomb flying was killed and it still kept going to wipe everyone that was at the control point. Their SUPERS not MEDIOCRES.
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No need to whine as stormtrance and hamer of sol will wreck'em all :)
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Just remove all supers, done.
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I'm sorry, but i really think that bladedancer is definitely op. Today was the first day that i have EVER used bladedancer and i went to the crucible. Nothing much right. Except that i am playing with a bunch of level 34 players and i am level 5. A slight difference, wouldn't you say? I played 4 games. I came in 2 place on my team for each game. now tell me that bladedancer is not op.
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Yo that arc blade montage was very old, that was before they changed that map (one of the firebases i think). But i understand, ive killed 7 people with arc blade before and it was utterly ridiculous lol
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It always pissed me off in crucible, but i never whined about it, because according to Sc Slayerage it's horrible and I'm just really bad for dying to it. He has 50+ days on his hunter, so I assume the guy knows what he's talking about. But after making a hunter and trying arc blade, I definitely agree. It's ridiculous
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Warlock and Titan supers DO wipe out a whole team, IT IS INFURIATING going for the heavy ammo and being fist of panicked, or nova bombed. Btw try a different approach against blade dancers.
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Didn't read it's not op it takes skill to get lots of kills with blade dancer and when I see one coming I shoot him and he dies or the guy next to me kills him! Blade dancer only works when guardians run like headless chickens
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Come TTK both Titan and Warlock will have similar supers. No point in adjusting one and then having to either undo it or nerf two more in less than 3 months.
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This post is OLD! Bladedancers have been needed twice since this was originally posted. And the 100 stats are no longer the same as they were 7 months ago. So basically this thread is lies and outdated info. People used to think the earth was flat too. Information changes people. This thread should have never been brought back. The idiots here will see it and thinks its truth.
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Lol git gud scrub... Jk but still if three or more people can't kill a bladedancer that's their fault I can poop on a bladedancer by myself or with one other person. Shotgun+melee take one for the team and kill the guy before he wrecks your team
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I notice you only have a Titan character. I respect your opinion but please, play using the Bladedancer subclass before trying to justify why it's OP. Once you do that, then you'll be able to accurately suggest a fix.