Ok so right now past level 20 any green drops that are obtained are dismantled within 2 seconds and you receive materials (i'm titan so I get plasteel plating, and i think everyone gets weapon parts) plus glimmer.. All fine and dandy...
The problem is when I have 400 weapon parts and 200+ plasteel plating just sitting in the inventory taking up space. No use for them once you have 2 or three weapons or armor sets leveled up.
Here's my proposal:
======> Allow us to trade these common materials in for higher level stuff we actually need to use such as ascendant materials or even vanguard or crucible marks. <==========
This would immediately make getting greens at high levels so frequently at least somewhat of an exciting moment. As opposed to: "oh great... another green, let me dismantle it since it's just gonna take space"
Please reply if you agree.
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I can see where getting green items will begin to pile up after a long while. I'm already stuck with one stack of 1000 armor parts for my level 28 Warlock and well into my second set. I can put them in the vault but it will take a slot. I can keep them on my character, but again a slot is lost. We can't drop them, can't trade them, and can't use the armor pieces for another character unless it is the same class (which is pointless as my Warlock is maxed in both Voidwalker and Sunsinger) so something must be done to address this. Hopefully the Vanguard or Crucible Quartermaster will be able to take them some day. Same with the Gunsmith for eventual weapon parts overload but at least they can be used across all my characters for weapon leveling. What happens when all three are max leveled? This is definitely something to address. Maybe reduce drop rates again?