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#feedback

9/28/2014 10:38:45 PM
7

Features that Destiny should have soon

These features should be added.

92

Destiny doesn't need these.

17

There should be even more than this.

39

1. PLAYER HOUSES - Different locations, expand with blueprints, unlock by completing a task for the owner, can display items and artifacts, personal vault, postmaster and bounty tracker, unique backstory for each location 2. SHIP INTERIORS - Similar to houses, different ships have different interiors, some are big some are small, lots of customization, banners, trinkets, machines other things 3. NEW LOCATIONS - Use the empty areas on each planet, put a small outpost with npc's, special missions, rewards, each with unique characters that give story info 4. NEW ACTIVITIES - Knife throwing, skeet shooting, brawling, sparrow races, puzzles, gambling 5. IMPROVED SOCIAL EXPERIENCE - Proximity chat, raid/fireteam finder, auction house, trading 6. EXPANDED TOWER - The player houses might just be apartments in the tower in different areas not used by anything else, districts for each class, faction 7. VEHICLES - Customize sparrows with parts, emblems, new colors, make them unique, put emblem on ships.

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  • Edited by KIngJS922: 9/29/2014 8:39:09 AM
    NOT any time soon for 1 and 2, there are way more important things. Maybe sometime 2016 for these, the rest yeah

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  • I voted no because: [quote]1. PLAYER HOUSES - Different locations, expand with blueprints, unlock by completing a task for the owner, can display items and artifacts, personal vault, postmaster and bounty tracker, unique backstory for each location[/quote] No. This could be neat if there wasn't so much that's actually needed. If this can be produced without stemming the flow of game-moving content. [quote]2. SHIP INTERIORS - Similar to houses, different ships have different interiors, some are big some are small, lots of customization, banners, trinkets, machines other things[/quote] No. Same as one. But really if we have personal spaces, we should limit it to one. [quote]3. NEW LOCATIONS - Use the empty areas on each planet, put a small outpost with npc's, special missions, rewards, each with unique characters that give story info[/quote] I will agree to this. NPCs in the game world create a better experience. [quote]4. NEW ACTIVITIES - Knife throwing, skeet shooting, brawling, sparrow races, puzzles, gambling[/quote] While minigames are fun, I'd rather see content in the world first. [quote]5. IMPROVED SOCIAL EXPERIENCE - Proximity chat, raid/fireteam finder, auction house, trading[/quote] For sure on the communication; I couldn't care less about trading. It astounds me that they'd rather mute the whole community than let us mute the loud ones. [quote]6. EXPANDED TOWER - The player houses might just be apartments in the tower in different areas not used by anything else, districts for each class, faction[/quote] The only expansion I'd deem necessary would be more NPCs. I feel like it's entirely too devoid of life. Or expand us into the city. [quote]7. VEHICLES - Customize sparrows with parts, emblems, new colors, make them unique, put emblem on ships.[/quote] Xur sells some practical mods for the high quality Sparrows. Cosmetics, while they would be fun, aren't what I'd prefer to focus upon this early into the game.

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  • I agree with everything except the ship interior the ships are more of less fight jet size they dont really have any space for an interior besides the cockpit. But I do think you should actually be able to fly your ship.

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  • Why do you even make a thread like this? This is ridiculous.

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  • The whole proximity chat while in theory would be cool could get annoying real fast. Destiny is meant to be played with friends and not some guy you walked by in the tower that says your character looks gay. Would really downgrade the experience of the game in my opinion

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  • o.O

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    1 Reply
    • These would all be cool to have, I just dont know if its realistic

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