Let's get reasons for your vote too. Just wondering where this poll may go. Maybe no where. All up to you guys.
**EDIT**
This poll is for the the individual supers per class.
Titan-Striker/Defender
Warlock- Sunsinger/Voidwalker
Hunter-Bladedancer/Gunslinger
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Titan: *One hit melee *Unavoidable/Unstoppable Super - Fist of Havoc *Can hit you on another floor when using FoH(You can be on the floor above or below them, and they can still kill you) *Tanks damage like it's nothing while in Super *Aftershocks after FoH is used *If you double jump away from the ground when FoH is used, you still die. *If Super doesn't land before death, they gain it again [b][i]= Being a "tank" while having very high damage output that can't be avoided[/i][/b] Hunter: *Forced to sit still for one to two seconds when they activate their Supers(They can die in it) *Longer Super(s)? - Duration *Takes one to two 'slashes' to kill someone while in Bladedancer *Can gain a little health per kill inside Bladedancer *Can become Invisable, but not really.(Radar says hello) *Long distance Supers(Golden Gun/Medium distance for Bladedancer's optional upgrade) *Can be avoided, and shot dead while in Super *If shot dead inside Supers, they lose it *Have the Blink ability [b][i]= Maneuverable possibilities while being able to die in the process, losing the super.[/i][/b] Warlock: *Super can extend from close range, to distance *Kills multiple people in one shot/hit *Can be avoided if you can get out of the way *Self revivable *Melee gives them double shields(Blue bar over shields) *Can spam Grenades in Super *If dies befdore Super lands, they get Super after death *Blink ability [i][b]= Close to Medium Range Supers at the cost of being avoided, or revive for revenge/second chance[/b][/i] In my opinion(For PvP), Titan is easily OP, due to being unable to avoid when they use their Super(FoH), having a one hit KO melee, and being able to hit people from different floors. I don't really understand the reasoning on why Fist of Havoc can hit people while they are double jumped off the ground(It's a shock wave on the ground..), and why they produce aftershocks. On the other hand, I think Titan's shield is balanced, because if you have the choice to take a chance and fight in the bubble, or walk away. Some may be wrong, and I could be missing a few things for all I know, so let me know if I am. I didn't list Titan's shield, because thats pretty balanced to me, so there's no need to mention it.