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#feedback

Edited by Gazro: 9/27/2014 4:29:11 PM
10

New gametype suggestion

Good idea?

41

Bad Idea?

6

I'm just here for the comments.

4

PvPvE. (for some that might not get it for some reason, Player versus Player versus Environment) Make it a simple deathmatch, or add vehicles, I don't care. Look at it as Big Team Battle from Halo if you were to compare it. Make the map each individual area of the planets or moon, sure set some boundaries. However, throw in some events where a random group of Fallen, Vex, Cabal or Hive come into play and it turns the pvp training into a kill the enemies match, each enemy killed, based on their threat level gives said team a point(s) on who got the final killshot or damage percentage. Drop down a devilwalker sure. Or throw in a randomly generated boss and turn it into a short term horde then resume pvp functionality (pvp combat would turn off while the enemies invade). It would combine a large set of matchtypes while being somewhat unique to the genre, at least a refresher.

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  • I also think all the planets are limited as far as exploring goes. There needs to be a way to fight back for territory, and there can be consistent take over's. Or at least an event to take back sections of earth for example win the territory, explore it. It can get taken over again and we'll have to really grind and work as a team to get it back. I want to explore Earth... Not just old Russia. There is so much potential and opportunity to make this game, better than real life. So far I'm just fighting the urge,....to reread Harry Potter...for the 8th time.

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