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#feedback

Edited by Gazro: 9/27/2014 4:29:11 PM
10

New gametype suggestion

Good idea?

41

Bad Idea?

6

I'm just here for the comments.

4

PvPvE. (for some that might not get it for some reason, Player versus Player versus Environment) Make it a simple deathmatch, or add vehicles, I don't care. Look at it as Big Team Battle from Halo if you were to compare it. Make the map each individual area of the planets or moon, sure set some boundaries. However, throw in some events where a random group of Fallen, Vex, Cabal or Hive come into play and it turns the pvp training into a kill the enemies match, each enemy killed, based on their threat level gives said team a point(s) on who got the final killshot or damage percentage. Drop down a devilwalker sure. Or throw in a randomly generated boss and turn it into a short term horde then resume pvp functionality (pvp combat would turn off while the enemies invade). It would combine a large set of matchtypes while being somewhat unique to the genre, at least a refresher.

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  • Great idea. I also was thinking, every dead ghost we find has a story,....and memory shards. Instead of grinding to find them, we should experience that story, live that battle as if we were there. A way for us to glimpse the Golden age before it's fall we're hearing so much about. And the tower needs a race track. I want to have organized races. I'll put up glimmer for it. I'll go against waves of fallen till I can't stand. Call it last man standing, teams and or solo. Weekly challenges for top score, idk. Something to keep me excited. I hope bungie reads this and just gets a spark and says,...wow I almost jizzed my pants, time to work.

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