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#feedback

9/18/2014 4:00:50 AM
6

[Bug] Defender Ward of Dawn / Magnetic Grenades

The Ward of Dawn reads: "Shape Void Light into an indestructible shield to protect you and your allies from harm." Problem is, it isn't indestructible. A warlock's Nova Bomb can still break it, as in make it fully go away. This isn't proper for what the description of the ability reads (nor is it really fair when it's not an offensive ability anyway..) Magnetic Grenades don't seem to track as well as they should. Was in a match, threw a magnetic grenade, it looked like it was going to stick a player. It tracked, bumped into the player, then just "bounced" off onto the ground, counter to what it should have done.

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  • Edited by VanZanSlevin: 9/26/2014 7:51:36 AM
    Ward of Dawn should absolutely be more "indestructible". With six people on a team usually there is always someone with a super ready to go and this bubble becomes a huge purple bull's eye. Since this special does not by itself get the user any kills it should not get the Titan killed. Fist of havok should not come through. Blade dancers can't enter while special is active etc. but maybe if they wanted to enter first then they could activate their special giving the defender a chance to defend themselves.

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