The Ward of Dawn reads: "Shape Void Light into an indestructible shield to protect you and your allies from harm." Problem is, it isn't indestructible. A warlock's Nova Bomb can still break it, as in make it fully go away. This isn't proper for what the description of the ability reads (nor is it really fair when it's not an offensive ability anyway..)
Magnetic Grenades don't seem to track as well as they should. Was in a match, threw a magnetic grenade, it looked like it was going to stick a player. It tracked, bumped into the player, then just "bounced" off onto the ground, counter to what it should have done.
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More concerned in that it doesn't protect me from knock-backs. I've had a couple people melee-knockback me OUT of the bubble and shotgun my face. While supers should have counters, and other supers are FINE for counters, that's a little [i]too[/i] easy to be allowed.