80% chance of green, 18.50% chance of blue, 1% chance of purple, 0.50% chance of exotic.
OR 89% chance of blue, 9% chance of purple, 2% chance of exotic would be excellent, since every 10 or so strikes you SHOULD see atleast one engram/item of purple or better quality.
Just give bosses a drop table specific loot drops for each boss to encourage different strikes with role chances like this and people will enjoy strikes more.
Thanks.
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#Destiny
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Standard strikes should have the green/blue/purple breakdown and the vanguard strikes should have the blue/purple/exotic. People could "earn" their freaking gear while still feelign like they are making progress towards something. We'll probably never see such a rational, workable system, though. Because the RNG or the theoretical loot stream are much better for pissing everyone off. Buch of sadists over at Bungie. And we're masochists for putting up with it.