I see people say, "It's fine that they are going to release content in a few months because it's an 'mmo' and this is standard in this type of game." And to that I say that it's true - they do tend to do that. [b]However[/b], while it's standard for the course to release content after the game or expansion has been released, it is [b]Not[/b] OK to have the company charge you for that content that gets released so soon after the games release. Normally when mmos add content, the first few updates by adding new dungeons and pvp maps are [b]Free [/b] and it's the [u]substantial[/u] expansion packs that cost the extra cash.
So don't go around saying it's alright for them to release the expansions for $40 to add the content that should have been released in the game or added for free because all you do is support a new model that says it's perfectly fine for them to make us have to pay extra an extreme amount of cash for a finished product.
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#feedback
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I can't make any blanket statements. DLC has always been a thorn for me. But it's gotten better and better. This is one of the first games where DLC has felt fleshed out rather than as an after thought attachment. In the end Id rather not generalize about DLC. I've been dreaming of a shooter that continuously releases new content and challenges for multiplayer coop for upwards of a decade. It's been a gaming fantasy of mine for a really long time, and this is one of the first games that actually seems to have this model in mind. The fact that it is built on DLC doesn't surprise me. Overall I don't have any set expectations. The cost, value, hours, and entertainment you get from games varies wildly. Destiny is easily the best purchase I've made for my ps4 to date.