thing is if Bungie comes out and says loot cave is wrong we're patching it then they really need to look at the whole loot system and progression past 20, the loot system in this game I find really odd, they copied so much from MMO games in terms of design and then didn't paste over a loot system that rewards taking down high level harder to kill enemies to produce more/better loot, instead we've got all enemies produce loot therefore the best way to get loot is kill easy to kill enemies quickly and efficiently, essentially when level progression is determined by dice rolls people roll more dice.
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I agree. Taking down septis prime on the nightfall strike should give something good instead of relying on random drops at the end