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Edited by Saboteur-6: 9/22/2014 3:16:14 PM
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It's not that I need to know it all. Thats not what people are criticising the story on. It's fine to have big secrets and ambiguous plot points that get slowly revealed over time. I'm cool with that. What people are miffed about is what IS there is done poorly, with little coherency, and with pretty blatant repetition. I'll sum it up: -[b] Lack of character development[/b]: Either your own or from NPC's you meet. There's really no one to care about in Destiny. The Queen and her Brother is as close as it gets and...that's not saying much. - [b]Monotonous method of exposition[/b]: Quick count on your fingers how many times the Finklebot has to provide exposition while he's opening doors / hacking computers/ or anything else that has you waiting there fighting off waves of enemies. - [b]Lore nuggets AREN'T in-game[/b]: Flavor context stuff being in other media sources is fine but having the VAST majority of backstory and context being relegated to Grimoire cards is a terrible idea. There's NO reason why the Grimoire can't be included in-game.
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