So ive been playing Destiny for pretty much 17+hrs a day since its release on the 9th. I always like to play the tank class in every mmo esk kinda game so when i saw the defender class i knew that this was the class i wanted to play. Issue is that the defender class is probably lacking a lot of stats to make it feel like a "tank".
to give a few good examples -
1. my armor should be nowhere near a dps class, but at the moment it is about the same
2. i have no sort of aura or tank stance that allows my teammates to take less damage, my current class boils down to "i can drop a shield that i can use to mitigate selective damage while im rezzing a teammate
3. Defender titans are pretty much hilariously undermined when it comes to using our special in pvp, strikers - warlocks and certain abilities can pretty much negate the shield i drop with their own, striker and warlocks special and actually just counter mine.
4. the bonus i receive from being in a shield in pvp does not keep me alive what so ever, i cant even eat a shotgun shell when someone rushes into my bubble but the bladedancer special damage mitigation allows them to pretty much eat ~3 shells and keep going.
English
#feedback
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I feel the defender is a wonderful class but could be provided with a stronger or MAX armor depending on how you choose perks. I love being a support and front line soldier. Perhaps PVE Defender is the purpose of the subclass, but it does make a potent PvP. I just feel that while a defender is unique, it should be more powerful in a way a tank can absorb more damage without support initially than say a hunter or warlock. Perhaps a natural 10% boost to armor regardless? Just something to sweeten the feeling of being the backbone of the Destiny warfront! Thanks Bungie for a great game!