Now, we have this divided community, a terible thing as a house divided against itself cannot stand.
But there's a solution that doesn't involve ruining anyone's fun, a win-win situation, a way to m ake the rain go away, a means of ascension, a means of elevating fun, a superior mode of enjoying the game, a wonderful new experience, a glorious and ingenious way to solve all farming forever.
Some people don't like farmers because they feel the farmers are getting things too easily. Farmers feel as though the loot drop rate and the RNGesus is terrible.
The solution is simple: buff the drop rate so every other enemy drops an uncommon engram, every 11.6 drops a rare, and every 103.34 drops a legendary.
By buffing drop rates we remove the need for farming, allowing everyone to feel as though they are making progress in this grindfest of a game.
Agree?
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Or we can just lvl lock engrams to certain lvl monsters. For example blue to 10 and up, purple and yellow to 20 and up