No game has ever had a major hardware related component added post-launch. Splitscreen on last-gen would make the game literally unplayable. Splitscreen on next-gen would offend the delicate sensibilities of people who are already complaining that there is not enough of a graphical upgrade from last-gen to next.
Basically, never gonna happen. There are hardware constraints and the fact that many people buy two copies of video games to solve this problem for themselves. Publishers do not like splitscreen. Splitscreen is dead. I guarantee you that this now current gen will see an end to splitscreen games in all but the rarest occasion and indie titles.
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Edited by Naditzu: 10/4/2014 8:43:07 PMThe whole "it'd make people angry due to lower graphics" is a straw man argument at best. Split-screen would not be a requirement to play, it would be an optional choice for those who want it. If you're a "graphics freak" then don't play split-screen. If you want to play with a friend because they don't have $460 + taxes (XB1) to buy their own game/console then you have that option at what could be reduced graphics (not sure if it actually would or not) to play with a friend. I would take reduced graphics to play with my girlfriend as we only have 1 HDTV also so we'd have to buy an XB1 and the game on top of it just to play together.
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I think it should have been incorporated. My main point is that, moving forward, splitscreen will die. Just like completed games at launch, free content, and new IP outside of established norms. Publishers are going to kill splitscreen in the long run. They've been working on it for awhile now.
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That's bull.
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How articulate.
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That is all that is truly to be said. Even though technology is greatly advancing (especially in the video game industry), split-screen/shared screen play will always be there. That's why Mario Cart is big. Halo. CoD. Rayman Legends. Etc. People love memories of playing alongside (or in some cases against) others, and that will never change. People have been playing video games for decades, and splitscreen is still present today. That's why what you said is bull. Because splitscreen isn't dead.
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Edited by ColdAtrophy: 10/2/2014 1:58:03 AMI want you to remember my initial comment for when you someday realize that I am right. The industry has been slowly moving away from splitscreen experiences for years. Every year, fewer and fewer titles have splitscreen.
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I understand that. But you have to realize splitscreen will never truly go away. Can you see a Cod, Halo, Mario, WITHOUT splitscreen/shared screen play? Ever?
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Yes. Ever played Battlefield? I can't tell you how many games should have it and don't.
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.... You can see Mario without shared play. Alright.
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Actually, let me rephrase. I see a future where there is no Mario and mature themed titles that require you to buy two copies and two consoles to play online within your own household are the dominant market force. We are halfway there already. Nintendo is well on their way to bankruptcy and every game that comes out is a shooter.
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Hmm. That's untrue, considering the fact that the Wii U did better than the XB1. Research facts before spouting bullcrap.
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You really, REALLY need to look into the state of Nintendo's business. It isn't some obscure fact; it's well known that Nintendo is having some serious issues. The fact that the Wii U sold about 1.5 million more units in THE SOLID YEAR lead they had on Xbox One's release means absolutely nothing. I find it quite ironic that you are telling me to research facts.
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Driveclub is getting splitscreen post launch. Look it up. Major games CAN get splitscreen after launch.
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Do you log in once a month or something?